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I have some doubts about hand-eye calibration.
Since all the matrix are read from vrep scene, if the vrep model is not accurate enough, does it affect the final result?
See the detail HandEyeCalibrationVrepPlugin.hpp (addFrame())
From equation AX=XB, it seems good since A and B are relative transform matrix, but double check the effect of inaccuracy from VREP scene
Is it possible to make it independent of VREP scene?
The text was updated successfully, but these errors were encountered:
I have some doubts about hand-eye calibration.
Since all the matrix are read from vrep scene, if the vrep model is not accurate enough, does it affect the final result?
See the detail HandEyeCalibrationVrepPlugin.hpp (addFrame())
From equation AX=XB, it seems good since A and B are relative transform matrix, but double check the effect of inaccuracy from VREP scene
Is it possible to make it independent of VREP scene?
The text was updated successfully, but these errors were encountered: