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Update README.md
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aiekick committed Jan 16, 2022
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Expand Up @@ -49,7 +49,22 @@ you can check the wiki if you want more infos
* support of transform feedback for extrac mesh from vertex/geometry/tesselation stage
* Advanced UI system for extract panes to windows (thanks to Dear Imgui Docking/Viewport system)
* Advanced theming system (thanks to Dear Imgui)
* support vr (not pads for the moment, but pose and view dir is working perfectly)
* support of the VR (via OpenXR) :
* a button in the left toolbar is available for enable/disable the vr
* display the left eye on the screen
* support of controllers :
* Generic pads (tested => OK)
* Occulus touch (tested => OK)
* Valve index (not tested => but will work as expcted i guess)
* camera can be controlled via VR controllers, if the camera vr control is checked and only when swizzle (side trigger) is pressed :
* left controller thumbstick x can be used for roll (axis z) the camera
* left controller trigger can be used for move the camera backward
* right controller trigger can be used for move the camera forward
* right controller thumbstick up/down can be used for pitch (axis x) the camera
* right controller thumbstick left/right can be used for yaw (axis y) the camera
* the triggers, thumbsticks, and swizzle are available as uniforms.
swizzle can be used if the camera vr control is unchecked
check the help avaialble in elft toolabr for have the unifomrs syntax
<ins>Features planned :</ins>
* Node Graph (wip, not stable)
* video / audio (playback / recording)
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