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Running Buck on 32bit simulators #115
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This seemed to be a problem with the iPhone 5 simulator. Using iPhone 5s works. |
The minimum iOS version we support is 11, so we didn't see this problem. |
@rockbruno could this be an issue between 32bit vs 64bit? |
That was it @dfed ! Compiling for |
Woot! I've updated the title to better reflect the underlying issue. Hopefully that'll help the next person 🙂 |
Both in the sample and my real app, Buck apps fails to run in iOS 10 when installing in the simulator: (the sample's target is iOS 11, but I've reduced it to test this out)
The app itself gets installed after this, but trying to run it results in a crash at the splash screen. I was unable to retrieve a log for the sample app, but in my real app this crash happens inside UIKit:
[UIView(AdditionalLayoutSupport) nsli_lowerAttribute:intoExpression:withCoefficient:forConstraint:onBehalfOfLayoutGuide:]
Is this something that you guys have dealt with before in your production app?
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