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Graph pruner #1
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Shrecki
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Graph pruner #1
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Shrecki
commented
Dec 3, 2022
- There are still some optis to be done, but base build of octree looks OK
… - Starting implementation of CPP octree with pybind binding
…e leafs and non leaf nodes. - First rough implementation of octree initialization
…for triangle to ray intersect
…atabase more efficiently
…n the triangles are set in an appropriate fashion of total overlap, it is possible to be unable to stop subdivision: consider the case where N triangles perfectly intersect in the center, with N-1 allowed triangles. Then infinite recursion. To save us from this ill-defined behaviour, we should implement an early stopping, namely a max subdivision level.
…o matter what - Missing a happy case test for subdivision, where triangles can actually be properly subdivided
…ore assess if all is working as intended visually!
…af mesh - Tests of intersection based on OBJ files
…, main bottleneck is construction of octree for now - should be implemented in a quicker fashion later down the line
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