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linux portability #3

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renexdev opened this issue Nov 12, 2019 · 3 comments
Closed

linux portability #3

renexdev opened this issue Nov 12, 2019 · 3 comments
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@renexdev
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Hi @ajweeks I'm quite new in game/graphics programming and I started reading your blog with the interest put on how a rendering engine works. I'm using linux based system, the question if is there is possible to export a CMakeLists.txt config file from your project in order to give it a try with cmake. Thanks in advance

@ajweeks
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ajweeks commented Nov 12, 2019

Hi, I've been wanting to add linux support for quite a while - it just hasn't been a priority. You should be able to use GENie to generate project files on linux. You can down it here and then call it in a similar way to scripts/generate-vs-2017-files.bat.

The project has not been compiled on linux however, and I imagine there will be considerable work involved with getting it working. I can update you once that is done, but I'm not sure it will be happening any time soon. I am open to someone making the necessary changes and making a pull request though!

I haven't used it/looked into it myself, but bgfx looks like a decent (but maybe slightly daunting) resource for learning about modern rendering engines.

@renexdev
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Ok, thanks for the quick response and the suggestion on bgfx.

@ajweeks
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ajweeks commented Nov 1, 2020

Hi @renexdev, for what it's worth Flex engine now compiles on linux (well, at least on Ubuntu 18.04). Build instructions are described in build.md if you're interested.

@ajweeks ajweeks closed this as completed Nov 1, 2020
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