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Internal web server #4

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akaIDIOT opened this issue Sep 10, 2012 · 0 comments
Open

Internal web server #4

akaIDIOT opened this issue Sep 10, 2012 · 0 comments
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@akaIDIOT
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For games that are of no real impact (non-league games, so to say), an internal web server could serve an initial static page that visualizes the battlefield on a web page, periodically updating the view to correspond to the internal state changes made by players.

Additionally, a single player could be tracked by filtering the retrieved data down to the set that the player's client would receive, effectively visualising the game from the client's point of view

@akaIDIOT akaIDIOT mentioned this issue Sep 10, 2012
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