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Hi,
I'm interested in projecting the predicted vertices given the predicted camera. There is a a functionality in STRAPS for this:
pred_vertices2d = orthographic_project_torch(pred_vertices, pred_cam_wp) pred_vertices2d = undo_keypoint_normalisation(pred_vertices2d, proxy_rep_input_wh)
Is there something similar in HierarchicalProbabilistic3DHuman? I would like to avoid using body_vis_renderer.
body_vis_renderer
Thanks!
The text was updated successfully, but these errors were encountered:
Yes the same functions are available in this repo!
orthographic_project_torch is here and undo_keypoint_normalisation is here.
orthographic_project_torch
undo_keypoint_normalisation
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Hi,
I'm interested in projecting the predicted vertices given the predicted camera. There is a a functionality in STRAPS for this:
Is there something similar in HierarchicalProbabilistic3DHuman? I would like to avoid using
body_vis_renderer
.Thanks!
The text was updated successfully, but these errors were encountered: