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Golang RPG game server

Background

I created this project to implement separation of attention in a simple CRUD application.

Overview

RPG game servers are simple server applications that are used to manage administrative needs in an RPG game. To make the code in this application simpler and more maintainable, I divided the concern of this application into several layers of logic:

  • Entity, a representation of the existing business models in this application
  • Repository, a collection of entities, serves as a gateway to access and manipulate data.
  • Service, a place where the business logic of the entity is defined.
  • Delivery, the gateway for users to execute the related flow business.

Golang library stack

ORM:

Data transfer object mapping:

Microservice kit and delivery transport:

utility:

Testing:

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RPG game servers are simple server applications that are used to manage administrative needs in an RPG game

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