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ActorSystem.scala
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ActorSystem.scala
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/**
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
*/
package akka.actor
import akka.event._
import akka.dispatch._
import akka.pattern.ask
import com.typesafe.config.{ Config, ConfigFactory }
import scala.annotation.tailrec
import java.io.Closeable
import scala.concurrent.{ Await, Awaitable, CanAwait, Future }
import scala.concurrent.duration.{ Duration, FiniteDuration }
import scala.util.control.{ NonFatal, ControlThrowable }
import akka.util._
import akka.util.internal.{ HashedWheelTimer, ConcurrentIdentityHashMap }
import java.util.concurrent.{ ThreadFactory, CountDownLatch, TimeoutException, RejectedExecutionException }
import java.util.concurrent.TimeUnit.MILLISECONDS
import akka.actor.dungeon.ChildrenContainer
import scala.util.{ Failure, Success }
object ActorSystem {
val Version: String = "2.1.4"
val EnvHome: Option[String] = System.getenv("AKKA_HOME") match {
case null | "" | "." ⇒ None
case value ⇒ Some(value)
}
val SystemHome: Option[String] = System.getProperty("akka.home") match {
case null | "" ⇒ None
case value ⇒ Some(value)
}
val GlobalHome: Option[String] = SystemHome orElse EnvHome
/**
* Creates a new ActorSystem with the name "default",
* obtains the current ClassLoader by first inspecting the current threads' getContextClassLoader,
* then tries to walk the stack to find the callers class loader, then falls back to the ClassLoader
* associated with the ActorSystem class.
* Then it loads the default reference configuration using the ClassLoader.
*/
def create(): ActorSystem = apply()
/**
* Creates a new ActorSystem with the specified name,
* obtains the current ClassLoader by first inspecting the current threads' getContextClassLoader,
* then tries to walk the stack to find the callers class loader, then falls back to the ClassLoader
* associated with the ActorSystem class.
* Then it loads the default reference configuration using the ClassLoader.
*/
def create(name: String): ActorSystem = apply(name)
/**
* Creates a new ActorSystem with the name "default", and the specified Config, then
* obtains the current ClassLoader by first inspecting the current threads' getContextClassLoader,
* then tries to walk the stack to find the callers class loader, then falls back to the ClassLoader
* associated with the ActorSystem class.
*
* @see <a href="http://typesafehub.github.com/config/v0.4.1/" target="_blank">The Typesafe Config Library API Documentation</a>
*/
def create(name: String, config: Config): ActorSystem = apply(name, config)
/**
* Creates a new ActorSystem with the name "default", the specified Config, and specified ClassLoader
*
* @see <a href="http://typesafehub.github.com/config/v0.4.1/" target="_blank">The Typesafe Config Library API Documentation</a>
*/
def create(name: String, config: Config, classLoader: ClassLoader): ActorSystem = apply(name, config, classLoader)
/**
* Creates a new ActorSystem with the name "default",
* obtains the current ClassLoader by first inspecting the current threads' getContextClassLoader,
* then tries to walk the stack to find the callers class loader, then falls back to the ClassLoader
* associated with the ActorSystem class.
* Then it loads the default reference configuration using the ClassLoader.
*/
def apply(): ActorSystem = apply("default")
/**
* Creates a new ActorSystem with the specified name,
* obtains the current ClassLoader by first inspecting the current threads' getContextClassLoader,
* then tries to walk the stack to find the callers class loader, then falls back to the ClassLoader
* associated with the ActorSystem class.
* Then it loads the default reference configuration using the ClassLoader.
*/
def apply(name: String): ActorSystem = {
val classLoader = findClassLoader()
apply(name, ConfigFactory.load(classLoader), classLoader)
}
/**
* Creates a new ActorSystem with the name "default", and the specified Config, then
* obtains the current ClassLoader by first inspecting the current threads' getContextClassLoader,
* then tries to walk the stack to find the callers class loader, then falls back to the ClassLoader
* associated with the ActorSystem class.
*
* @see <a href="http://typesafehub.github.com/config/v0.4.1/" target="_blank">The Typesafe Config Library API Documentation</a>
*/
def apply(name: String, config: Config): ActorSystem = apply(name, config, findClassLoader())
/**
* Creates a new ActorSystem with the name "default", the specified Config, and specified ClassLoader
*
* @see <a href="http://typesafehub.github.com/config/v0.4.1/" target="_blank">The Typesafe Config Library API Documentation</a>
*/
def apply(name: String, config: Config, classLoader: ClassLoader): ActorSystem = new ActorSystemImpl(name, config, classLoader).start()
/**
* Settings are the overall ActorSystem Settings which also provides a convenient access to the Config object.
*
* For more detailed information about the different possible configuration options, look in the Akka Documentation under "Configuration"
*
* @see <a href="http://typesafehub.github.com/config/v0.4.1/" target="_blank">The Typesafe Config Library API Documentation</a>
*/
class Settings(classLoader: ClassLoader, cfg: Config, final val name: String) {
/**
* The backing Config of this ActorSystem's Settings
*
* @see <a href="http://typesafehub.github.com/config/v0.4.1/" target="_blank">The Typesafe Config Library API Documentation</a>
*/
final val config: Config = {
val config = cfg.withFallback(ConfigFactory.defaultReference(classLoader))
config.checkValid(ConfigFactory.defaultReference(classLoader), "akka")
config
}
import scala.collection.JavaConverters._
import config._
final val ConfigVersion: String = getString("akka.version")
final val ProviderClass: String = getString("akka.actor.provider")
final val SupervisorStrategyClass: String = getString("akka.actor.guardian-supervisor-strategy")
final val CreationTimeout: Timeout = Timeout(Duration(getMilliseconds("akka.actor.creation-timeout"), MILLISECONDS))
final val UnstartedPushTimeout: Timeout = Timeout(Duration(getMilliseconds("akka.actor.unstarted-push-timeout"), MILLISECONDS))
final val SerializeAllMessages: Boolean = getBoolean("akka.actor.serialize-messages")
final val SerializeAllCreators: Boolean = getBoolean("akka.actor.serialize-creators")
final val LogLevel: String = getString("akka.loglevel")
final val StdoutLogLevel: String = getString("akka.stdout-loglevel")
final val EventHandlers: Seq[String] = getStringList("akka.event-handlers").asScala
final val EventHandlerStartTimeout: Timeout = Timeout(Duration(getMilliseconds("akka.event-handler-startup-timeout"), MILLISECONDS))
final val LogConfigOnStart: Boolean = config.getBoolean("akka.log-config-on-start")
final val AddLoggingReceive: Boolean = getBoolean("akka.actor.debug.receive")
final val DebugAutoReceive: Boolean = getBoolean("akka.actor.debug.autoreceive")
final val DebugLifecycle: Boolean = getBoolean("akka.actor.debug.lifecycle")
final val FsmDebugEvent: Boolean = getBoolean("akka.actor.debug.fsm")
final val DebugEventStream: Boolean = getBoolean("akka.actor.debug.event-stream")
final val DebugUnhandledMessage: Boolean = getBoolean("akka.actor.debug.unhandled")
final val DebugRouterMisconfiguration: Boolean = getBoolean("akka.actor.debug.router-misconfiguration")
final val Home: Option[String] = config.getString("akka.home") match {
case "" ⇒ None
case x ⇒ Some(x)
}
final val SchedulerTickDuration: FiniteDuration = Duration(getMilliseconds("akka.scheduler.tick-duration"), MILLISECONDS)
final val SchedulerTicksPerWheel: Int = getInt("akka.scheduler.ticks-per-wheel")
final val Daemonicity: Boolean = getBoolean("akka.daemonic")
final val JvmExitOnFatalError: Boolean = getBoolean("akka.jvm-exit-on-fatal-error")
final val DefaultVirtualNodesFactor: Int = getInt("akka.actor.deployment.default.virtual-nodes-factor")
if (ConfigVersion != Version)
throw new akka.ConfigurationException("Akka JAR version [" + Version + "] does not match the provided config version [" + ConfigVersion + "]")
/**
* Returns the String representation of the Config that this Settings is backed by
*/
override def toString: String = config.root.render
}
/**
* INTERNAL USE ONLY
*/
private[akka] def findClassLoader(): ClassLoader = {
def findCaller(get: Int ⇒ Class[_]): ClassLoader =
Iterator.from(2 /*is the magic number, promise*/ ).map(get) dropWhile { c ⇒
c != null &&
(c.getName.startsWith("akka.actor.ActorSystem") ||
c.getName.startsWith("scala.Option") ||
c.getName.startsWith("scala.collection.Iterator") ||
c.getName.startsWith("akka.util.Reflect"))
} next () match {
case null ⇒ getClass.getClassLoader
case c ⇒ c.getClassLoader
}
Option(Thread.currentThread.getContextClassLoader) orElse
(Reflect.getCallerClass map findCaller) getOrElse
getClass.getClassLoader
}
}
/**
* An actor system is a hierarchical group of actors which share common
* configuration, e.g. dispatchers, deployments, remote capabilities and
* addresses. It is also the entry point for creating or looking up actors.
*
* There are several possibilities for creating actors (see [[akka.actor.Props]]
* for details on `props`):
*
* {{{
* // Java or Scala
* system.actorOf(props, "name")
* system.actorOf(props)
*
* // Scala
* system.actorOf(Props[MyActor], "name")
* system.actorOf(Props[MyActor])
* system.actorOf(Props(new MyActor(...)))
*
* // Java
* system.actorOf(MyActor.class);
* system.actorOf(Props(new Creator<MyActor>() {
* public MyActor create() { ... }
* });
* system.actorOf(Props(new Creator<MyActor>() {
* public MyActor create() { ... }
* }, "name");
* }}}
*
* Where no name is given explicitly, one will be automatically generated.
*
* <b><i>Important Notice:</i></b>
*
* This class is not meant to be extended by user code. If you want to
* actually roll your own Akka, it will probably be better to look into
* extending [[akka.actor.ExtendedActorSystem]] instead, but beware that you
* are completely on your own in that case!
*/
abstract class ActorSystem extends ActorRefFactory {
import ActorSystem._
/**
* The name of this actor system, used to distinguish multiple ones within
* the same JVM & class loader.
*/
def name: String
/**
* The core settings extracted from the supplied configuration.
*/
def settings: Settings
/**
* Log the configuration.
*/
def logConfiguration(): Unit
/**
* Construct a path below the application guardian to be used with [[ActorSystem.actorFor]].
*/
def /(name: String): ActorPath
/**
* Java API: Create a new child actor path.
*/
def child(child: String): ActorPath = /(child)
/**
* Construct a path below the application guardian to be used with [[ActorSystem.actorFor]].
*/
def /(name: Iterable[String]): ActorPath
/**
* Java API: Recursively create a descendant’s path by appending all child names.
*/
def descendant(names: java.lang.Iterable[String]): ActorPath = {
import scala.collection.JavaConverters._
/(names.asScala)
}
/**
* Start-up time in milliseconds since the epoch.
*/
val startTime: Long = System.currentTimeMillis
/**
* Up-time of this actor system in seconds.
*/
def uptime: Long = (System.currentTimeMillis - startTime) / 1000
/**
* Main event bus of this actor system, used for example for logging.
*/
def eventStream: EventStream
/**
* Convenient logging adapter for logging to the [[ActorSystem.eventStream]].
*/
def log: LoggingAdapter
/**
* Actor reference where messages are re-routed to which were addressed to
* stopped or non-existing actors. Delivery to this actor is done on a best
* effort basis and hence not strictly guaranteed.
*/
def deadLetters: ActorRef
//#scheduler
/**
* Light-weight scheduler for running asynchronous tasks after some deadline
* in the future. Not terribly precise but cheap.
*/
def scheduler: Scheduler
//#scheduler
/**
* Helper object for looking up configured dispatchers.
*/
def dispatchers: Dispatchers
/**
* Default dispatcher as configured. This dispatcher is used for all actors
* in the actor system which do not have a different dispatcher configured
* explicitly.
* Importing this member will place the default MessageDispatcher in scope.
*/
implicit def dispatcher: MessageDispatcher
/**
* Register a block of code (callback) to run after ActorSystem.shutdown has been issued and
* all actors in this actor system have been stopped.
* Multiple code blocks may be registered by calling this method multiple times.
* The callbacks will be run sequentially in reverse order of registration, i.e.
* last registration is run first.
*
* @throws a RejectedExecutionException if the System has already shut down or if shutdown has been initiated.
*
* Scala API
*/
def registerOnTermination[T](code: ⇒ T): Unit
/**
* Java API: Register a block of code (callback) to run after ActorSystem.shutdown has been issued and
* all actors in this actor system have been stopped.
* Multiple code blocks may be registered by calling this method multiple times.
* The callbacks will be run sequentially in reverse order of registration, i.e.
* last registration is run first.
*
* @throws a RejectedExecutionException if the System has already shut down or if shutdown has been initiated.
*/
def registerOnTermination(code: Runnable): Unit
/**
* Block current thread until the system has been shutdown, or the specified
* timeout has elapsed. This will block until after all on termination
* callbacks have been run.
*
* @throws TimeoutException in case of timeout
*/
def awaitTermination(timeout: Duration): Unit
/**
* Block current thread until the system has been shutdown. This will
* block until after all on termination callbacks have been run.
*/
def awaitTermination(): Unit
/**
* Stop this actor system. This will stop the guardian actor, which in turn
* will recursively stop all its child actors, then the system guardian
* (below which the logging actors reside) and the execute all registered
* termination handlers (see [[ActorSystem.registerOnTermination]]).
*/
def shutdown(): Unit
/**
* Query the termination status: if it returns true, all callbacks have run
* and the ActorSystem has been fully stopped, i.e.
* `awaitTermination(0 seconds)` would return normally. If this method
* returns `false`, the status is actually unknown, since it might have
* changed since you queried it.
*/
def isTerminated: Boolean
/**
* Registers the provided extension and creates its payload, if this extension isn't already registered
* This method has putIfAbsent-semantics, this method can potentially block, waiting for the initialization
* of the payload, if is in the process of registration from another Thread of execution
*/
def registerExtension[T <: Extension](ext: ExtensionId[T]): T
/**
* Returns the payload that is associated with the provided extension
* throws an IllegalStateException if it is not registered.
* This method can potentially block, waiting for the initialization
* of the payload, if is in the process of registration from another Thread of execution
*/
def extension[T <: Extension](ext: ExtensionId[T]): T
/**
* Returns whether the specified extension is already registered, this method can potentially block, waiting for the initialization
* of the payload, if is in the process of registration from another Thread of execution
*/
def hasExtension(ext: ExtensionId[_ <: Extension]): Boolean
}
/**
* More powerful interface to the actor system’s implementation which is presented to extensions (see [[akka.actor.Extension]]).
*
* <b><i>Important Notice:</i></b>
*
* This class is not meant to be extended by user code. If you want to
* actually roll your own Akka, beware that you are completely on your own in
* that case!
*/
abstract class ExtendedActorSystem extends ActorSystem {
/**
* The ActorRefProvider is the only entity which creates all actor references within this actor system.
*/
def provider: ActorRefProvider
/**
* The top-level supervisor of all actors created using system.actorOf(...).
*/
def guardian: InternalActorRef
/**
* The top-level supervisor of all system-internal services like logging.
*/
def systemGuardian: InternalActorRef
/**
* A ThreadFactory that can be used if the transport needs to create any Threads
*/
def threadFactory: ThreadFactory
/**
* ClassLoader wrapper which is used for reflective accesses internally. This is set
* to use the context class loader, if one is set, or the class loader which
* loaded the ActorSystem implementation. The context class loader is also
* set on all threads created by the ActorSystem, if one was set during
* creation.
*/
def dynamicAccess: DynamicAccess
/**
* For debugging: traverse actor hierarchy and make string representation.
* Careful, this may OOM on large actor systems, and it is only meant for
* helping debugging in case something already went terminally wrong.
*/
private[akka] def printTree: String
}
private[akka] class ActorSystemImpl(val name: String, applicationConfig: Config, classLoader: ClassLoader) extends ExtendedActorSystem {
if (!name.matches("""^[a-zA-Z0-9][a-zA-Z0-9-]*$"""))
throw new IllegalArgumentException(
"invalid ActorSystem name [" + name +
"], must contain only word characters (i.e. [a-zA-Z0-9] plus non-leading '-')")
import ActorSystem._
final val settings: Settings = new Settings(classLoader, applicationConfig, name)
protected def uncaughtExceptionHandler: Thread.UncaughtExceptionHandler =
new Thread.UncaughtExceptionHandler() {
def uncaughtException(thread: Thread, cause: Throwable): Unit = {
cause match {
case NonFatal(_) | _: InterruptedException | _: NotImplementedError | _: ControlThrowable ⇒ log.error(cause, "Uncaught error from thread [{}]", thread.getName)
case _ ⇒
if (settings.JvmExitOnFatalError) {
try {
log.error(cause, "Uncaught error from thread [{}] shutting down JVM since 'akka.jvm-exit-on-fatal-error' is enabled", thread.getName)
import System.err
err.print("Uncaught error from thread [")
err.print(thread.getName)
err.print("] shutting down JVM since 'akka.jvm-exit-on-fatal-error' is enabled for ActorSystem[")
err.print(name)
err.println("]")
cause.printStackTrace(System.err)
System.err.flush()
} finally {
System.exit(-1)
}
} else {
log.error(cause, "Uncaught fatal error from thread [{}] shutting down ActorSystem [{}]", thread.getName, name)
shutdown()
}
}
}
}
final val threadFactory: MonitorableThreadFactory =
MonitorableThreadFactory(name, settings.Daemonicity, Option(classLoader), uncaughtExceptionHandler)
/**
* This is an extension point: by overriding this method, subclasses can
* control all reflection activities of an actor system.
*/
protected def createDynamicAccess(): DynamicAccess = new ReflectiveDynamicAccess(classLoader)
private val _pm: DynamicAccess = createDynamicAccess()
def dynamicAccess: DynamicAccess = _pm
def logConfiguration(): Unit = log.info(settings.toString)
protected def systemImpl: ActorSystemImpl = this
private[akka] def systemActorOf(props: Props, name: String): ActorRef = systemGuardian.underlying.attachChild(props, name, systemService = true)
def actorOf(props: Props, name: String): ActorRef = guardian.underlying.attachChild(props, name, systemService = false)
def actorOf(props: Props): ActorRef = guardian.underlying.attachChild(props, systemService = false)
def stop(actor: ActorRef): Unit = {
val path = actor.path
val guard = guardian.path
val sys = systemGuardian.path
path.parent match {
case `guard` ⇒ guardian ! StopChild(actor)
case `sys` ⇒ systemGuardian ! StopChild(actor)
case _ ⇒ actor.asInstanceOf[InternalActorRef].stop()
}
}
import settings._
// this provides basic logging (to stdout) until .start() is called below
val eventStream: EventStream = new EventStream(DebugEventStream)
eventStream.startStdoutLogger(settings)
val log: LoggingAdapter = new BusLogging(eventStream, "ActorSystem(" + name + ")", this.getClass)
val scheduler: Scheduler = createScheduler()
val provider: ActorRefProvider = {
val arguments = Seq(
classOf[String] -> name,
classOf[Settings] -> settings,
classOf[EventStream] -> eventStream,
classOf[Scheduler] -> scheduler,
classOf[DynamicAccess] -> dynamicAccess)
dynamicAccess.createInstanceFor[ActorRefProvider](ProviderClass, arguments).get
}
def deadLetters: ActorRef = provider.deadLetters
//FIXME Why do we need this at all?
val deadLetterQueue: MessageQueue = new MessageQueue {
def enqueue(receiver: ActorRef, envelope: Envelope): Unit =
deadLetters ! DeadLetter(envelope.message, envelope.sender, receiver)
def dequeue() = null
def hasMessages = false
def numberOfMessages = 0
def cleanUp(owner: ActorRef, deadLetters: MessageQueue): Unit = ()
}
//FIXME Why do we need this at all?
val deadLetterMailbox: Mailbox = new Mailbox(deadLetterQueue) {
becomeClosed()
def systemEnqueue(receiver: ActorRef, handle: SystemMessage): Unit =
deadLetters ! DeadLetter(handle, receiver, receiver)
def systemDrain(newContents: SystemMessage): SystemMessage = null
def hasSystemMessages = false
}
val dispatchers: Dispatchers = new Dispatchers(settings, DefaultDispatcherPrerequisites(
threadFactory, eventStream, deadLetterMailbox, scheduler, dynamicAccess, settings))
val dispatcher: MessageDispatcher = dispatchers.defaultGlobalDispatcher
def terminationFuture: Future[Unit] = provider.terminationFuture
def lookupRoot: InternalActorRef = provider.rootGuardian
def guardian: LocalActorRef = provider.guardian
def systemGuardian: LocalActorRef = provider.systemGuardian
def /(actorName: String): ActorPath = guardian.path / actorName
def /(path: Iterable[String]): ActorPath = guardian.path / path
private lazy val _start: this.type = {
// the provider is expected to start default loggers, LocalActorRefProvider does this
provider.init(this)
registerOnTermination(stopScheduler())
loadExtensions()
if (LogConfigOnStart) logConfiguration()
this
}
def start(): this.type = _start
private lazy val terminationCallbacks = {
implicit val d = dispatcher
val callbacks = new TerminationCallbacks
terminationFuture onComplete (_ ⇒ callbacks.run)
callbacks
}
def registerOnTermination[T](code: ⇒ T) { registerOnTermination(new Runnable { def run = code }) }
def registerOnTermination(code: Runnable) { terminationCallbacks.add(code) }
def awaitTermination(timeout: Duration) { Await.ready(terminationCallbacks, timeout) }
def awaitTermination() = awaitTermination(Duration.Inf)
def isTerminated = terminationCallbacks.isTerminated
def shutdown(): Unit = guardian.stop()
/**
* Create the scheduler service. This one needs one special behavior: if
* Closeable, it MUST execute all outstanding tasks upon .close() in order
* to properly shutdown all dispatchers.
*
* Furthermore, this timer service MUST throw IllegalStateException if it
* cannot schedule a task. Once scheduled, the task MUST be executed. If
* executed upon close(), the task may execute before its timeout.
*/
protected def createScheduler(): Scheduler =
new DefaultScheduler(
new HashedWheelTimer(log,
threadFactory.withName(threadFactory.name + "-scheduler"),
settings.SchedulerTickDuration,
settings.SchedulerTicksPerWheel),
log)
/*
* This is called after the last actor has signaled its termination, i.e.
* after the last dispatcher has had its chance to schedule its shutdown
* action.
*/
protected def stopScheduler(): Unit = scheduler match {
case x: Closeable ⇒ x.close()
case _ ⇒
}
private val extensions = new ConcurrentIdentityHashMap[ExtensionId[_], AnyRef]
/**
* Returns any extension registered to the specified Extension or returns null if not registered
*/
@tailrec
private def findExtension[T <: Extension](ext: ExtensionId[T]): T = extensions.get(ext) match {
case c: CountDownLatch ⇒ c.await(); findExtension(ext) //Registration in process, await completion and retry
case other ⇒ other.asInstanceOf[T] //could be a T or null, in which case we return the null as T
}
@tailrec
final def registerExtension[T <: Extension](ext: ExtensionId[T]): T = {
findExtension(ext) match {
case null ⇒ //Doesn't already exist, commence registration
val inProcessOfRegistration = new CountDownLatch(1)
extensions.putIfAbsent(ext, inProcessOfRegistration) match { // Signal that registration is in process
case null ⇒ try { // Signal was successfully sent
ext.createExtension(this) match { // Create and initialize the extension
case null ⇒ throw new IllegalStateException("Extension instance created as 'null' for extension [" + ext + "]")
case instance ⇒
extensions.replace(ext, inProcessOfRegistration, instance) //Replace our in process signal with the initialized extension
instance //Profit!
}
} catch {
case t: Throwable ⇒
extensions.remove(ext, inProcessOfRegistration) //In case shit hits the fan, remove the inProcess signal
throw t //Escalate to caller
} finally {
inProcessOfRegistration.countDown //Always notify listeners of the inProcess signal
}
case other ⇒ registerExtension(ext) //Someone else is in process of registering an extension for this Extension, retry
}
case existing ⇒ existing.asInstanceOf[T]
}
}
def extension[T <: Extension](ext: ExtensionId[T]): T = findExtension(ext) match {
case null ⇒ throw new IllegalArgumentException("Trying to get non-registered extension [" + ext + "]")
case some ⇒ some.asInstanceOf[T]
}
def hasExtension(ext: ExtensionId[_ <: Extension]): Boolean = findExtension(ext) != null
private def loadExtensions() {
import scala.collection.JavaConverters.collectionAsScalaIterableConverter
settings.config.getStringList("akka.extensions").asScala foreach { fqcn ⇒
dynamicAccess.getObjectFor[AnyRef](fqcn) recoverWith { case _ ⇒ dynamicAccess.createInstanceFor[AnyRef](fqcn, Seq()) } match {
case Success(p: ExtensionIdProvider) ⇒ registerExtension(p.lookup())
case Success(p: ExtensionId[_]) ⇒ registerExtension(p)
case Success(other) ⇒ log.error("[{}] is not an 'ExtensionIdProvider' or 'ExtensionId', skipping...", fqcn)
case Failure(problem) ⇒ log.error(problem, "While trying to load extension [{}], skipping...", fqcn)
}
}
}
override def toString: String = lookupRoot.path.root.address.toString
override def printTree: String = {
def printNode(node: ActorRef, indent: String): String = {
node match {
case wc: ActorRefWithCell ⇒
val cell = wc.underlying
(if (indent.isEmpty) "-> " else indent.dropRight(1) + "⌊-> ") +
node.path.name + " " + Logging.simpleName(node) + " " +
(cell match {
case real: ActorCell ⇒ if (real.actor ne null) real.actor.getClass else "null"
case _ ⇒ Logging.simpleName(cell)
}) +
(cell match {
case real: ActorCell ⇒ " status=" + real.mailbox.status
case _ ⇒ ""
}) +
" " + (cell.childrenRefs match {
case ChildrenContainer.TerminatingChildrenContainer(_, toDie, reason) ⇒
"Terminating(" + reason + ")" +
(toDie.toSeq.sorted mkString ("\n" + indent + " | toDie: ", "\n" + indent + " | ", ""))
case x @ (ChildrenContainer.TerminatedChildrenContainer | ChildrenContainer.EmptyChildrenContainer) ⇒ x.toString
case n: ChildrenContainer.NormalChildrenContainer ⇒ n.c.size + " children"
case x ⇒ Logging.simpleName(x)
}) +
(if (cell.childrenRefs.children.isEmpty) "" else "\n") +
({
val children = cell.childrenRefs.children.toSeq.sorted
val bulk = children.dropRight(1) map (printNode(_, indent + " |"))
bulk ++ (children.lastOption map (printNode(_, indent + " ")))
} mkString ("\n"))
case _ ⇒
indent + node.path.name + " " + Logging.simpleName(node)
}
}
printNode(actorFor("/"), "")
}
final class TerminationCallbacks extends Runnable with Awaitable[Unit] {
private val lock = new ReentrantGuard
private var callbacks: List[Runnable] = _ //non-volatile since guarded by the lock
lock withGuard { callbacks = Nil }
private val latch = new CountDownLatch(1)
final def add(callback: Runnable): Unit = {
latch.getCount match {
case 0 ⇒ throw new RejectedExecutionException("Must be called prior to system shutdown.")
case _ ⇒ lock withGuard {
if (latch.getCount == 0) throw new RejectedExecutionException("Must be called prior to system shutdown.")
else callbacks ::= callback
}
}
}
final def run(): Unit = lock withGuard {
@tailrec def runNext(c: List[Runnable]): List[Runnable] = c match {
case Nil ⇒ Nil
case callback :: rest ⇒
try callback.run() catch { case NonFatal(e) ⇒ log.error(e, "Failed to run termination callback, due to [{}]", e.getMessage) }
runNext(rest)
}
try { callbacks = runNext(callbacks) } finally latch.countDown()
}
final def ready(atMost: Duration)(implicit permit: CanAwait): this.type = {
if (atMost.isFinite()) {
if (!latch.await(atMost.length, atMost.unit))
throw new TimeoutException("Await termination timed out after [%s]" format (atMost.toString))
} else latch.await()
this
}
final def result(atMost: Duration)(implicit permit: CanAwait): Unit = ready(atMost)
final def isTerminated: Boolean = latch.getCount == 0
}
}