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Load script from pkgdatadir if not local
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If the --test=XXX{.lua} script isn't local, load it from the
pkgdatadir where some inbuilt scripts are installed.

Autoappend the .lua extension if this wasn't done alrady.

Here we set the LUA_PATH so that further lua 'require' directives
also pull the source from the pkgdatadir.

Signed-off-by: Daniel Black <daniel.black@au.ibm.com>
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grooverdan committed Sep 21, 2016
1 parent 78bd5b3 commit 16ba868
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Showing 2 changed files with 26 additions and 3 deletions.
2 changes: 1 addition & 1 deletion sysbench/scripting/Makefile.am
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
if USE_LUA
SUBDIRS = lua .
lua_sources = script_lua.c script_lua.h
AM_CPPFLAGS += -I$(srcdir)/lua/src
AM_CPPFLAGS += -I$(srcdir)/lua/src -DDATA_PATH=\"$(pkgdatadir)\"
endif

noinst_LIBRARIES = libsbscript.a
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27 changes: 25 additions & 2 deletions sysbench/scripting/script_lua.c
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,8 @@

#include "db_driver.h"

#include <stdlib.h>

#define EVENT_FUNC "event"
#define PREPARE_FUNC "prepare"
#define CLEANUP_FUNC "cleanup"
Expand Down Expand Up @@ -169,6 +171,8 @@ int script_load_lua(const char *testname, sb_test_t *test)
{
unsigned int i;

setenv("LUA_PATH", DATA_PATH LUA_DIRSEP "?.lua", 0);

/* Initialize global interpreter state */
gstate = sb_lua_new_state(testname, -1);
if (gstate == NULL)
Expand Down Expand Up @@ -488,8 +492,27 @@ lua_State *sb_lua_new_state(const char *scriptname, int thread_id)
luaL_newmetatable(state, "sysbench.stmt");

luaL_newmetatable(state, "sysbench.rs");

if (luaL_loadfile(state, scriptname) || lua_pcall(state, 0, 0, 0))

if (luaL_loadfile(state, scriptname))
{
/* first location failed - look in DATA_PATH */
char p[PATH_MAX + 1];
strncpy(p, DATA_PATH LUA_DIRSEP, sizeof(p));
strncat(p, scriptname, sizeof(p));
if (!strrchr(scriptname, '.'))
{
/* add .lua extension if there isn't one */
strncat(p, ".lua", sizeof(p));
}

if (luaL_loadfile(state, p))
{
lua_error(state);
return NULL;
}
}

if (lua_pcall(state, 0, 0, 0))
{
lua_error(state);
return NULL;
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