akulinich/tic-tac-toe
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tic-tac-toe let’s go! 1. console application ––– done 2. add graphic ––– done (redesign in future) 3. add network ––– in progress 3.1. write server ––– in progress 3.2. write client ––– in progress 4. port to win, iOS ––– (hold over, need developer account) need: - reaction server to disconnect client - new game button need cpu: – add debutes – add random in same value turn – custom variables arhitecture: playing field <- game kernel <- game base cpu game game base <- pl game where game base abstract interface class net game game widget and stat widget in main window and exchange information whit current game throw common interface
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