Skip to content

alberttheprince/CayoTwoIslands-YanktonCompatible

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

65 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Cayo Two Islands - North Yankton Compatible

A slimmed-down version of Cayo intended to work with North Yankton Enabled. Files used with North Yankton have been restored, and if you'd like to be able to use North Yankton with Cayo, then choose this. If you have no interest in using North Yankton, please use Tay's Original Upload. I have removed some things I felt were unnecessary (personal opinion stylistically) and will make additional changes so things like ped traffic don't interfere with North Yankton's traffic and vice versa.

The files needed to modify North Yankton include the following:

CayoTwoIslands 🏝️

Designed for RP and exploration in mind, CayoTwoIslands does everything Cayo Improvements does, except one important and highly requested feature; no more concealment.

License


CayoTwoIslands enhances the island by removing obstructing collisions, adds more vegetation, street lights, heist props and socializing opportunities.

This resource is for FiveM usage with the understanding that you will not modify, sell or reupload elsewhere without my permission.

It is to work alongside [pmms] for playing content on the TV screens, as well as [fivem-scenarios] for interacting with scenarios around the world, (like seats and scenarios) including Cayo Perico.

This is a passion project of mine that began in December of 2020 to self teach myself Codewalker and has been constantly updated and developed since.

Screenshots are provided in their respective folder.

I hope you enjoy 😊


REQUIREMENTS ⚙️

By default, PMMS is set to admin only access, you can change this in the permissions.cfg provided with it, if you would prefer all players can access it.

you will need to read pmms installation instructions on the GitHub repository, and if you can't figure it out, open an issue.

I'm not here to hold your hand.


Configuring PMMS

Please see Kibook's PMMS for installation instructions and troubleshooting


Static Emitters 🎶

I have disabled the static emitters at the Arena Wars location, however if you are using PMMS alongside my Cayo Perico resource, PMMS disables static emitters when media is being rendered, and reenables them when the media has stopped playing, therefore, it counteracts with this resource.

To 'fix' this, open the staticEmitters.lua file inside the PMMS resource, and set the following to false like so;

{name = "SE_DLC_AW_Arena_Crowd_Background_Main", enabled = false},
{name = "SE_DLC_AW_xs_arena_VIP_Radio", enabled = false},
{name = "SE_DLC_AW_xs_x18_int_mod_garage_radio", enabled = false},
{name = "SE_DLC_AW_xs_x18_int_mod2_garage_radio", enabled = false},

CONTENTS 🏝️

  • Spawns Cayo Perico alongside Los Santos!

  • Working lighthouse

  • Heist props - Can be changed in the entitysets.lua file within the scripts folder

  • Removed snow falling from North Yankton 🌨️

  • Runway lights and a helipad

  • Street lights around the main roads of the island

  • Mansion Pool improvement and solid sun loungers, beach ball, floatie, tables and chairs

  • Mansion entrance gate doors removed for access

  • Side doors of mansion compound opened and lift doors removed for your teleporter script convenience

  • Animal cage doors opened - I will not be providing doorlock support #cringe

  • Illuminated Boat Shed near party area and beached whale

  • Illuminated skull near grave, opposite party area

  • Illuminated beach party area with buoys, DJ stand lights, bar lights and TVs

  • Deleted and opened underwater gate below El Rubio's mansion

  • Deleted all sea mines -- Want them back? Delete h4_islandx_sea_mines from the ymap folder.

  • Removed invisible collisions

  • Removed invisible collision at Beach DJ Booth

  • Junk cleanup

  • Opened hangar doors

  • Sunken UFO & Loch Ness Monster

  • Crashed plane

  • Runway clearance lights

  • Food stall, shop and Ice Cream parlor

  • Vehicles

  • NPC Peds -- can be removed or commented out in peds_config.lua


BUGS 🐛

  • some IPL Loader scripts have the following code:
LoadMpDlcMaps()
EnableMpDlcMaps(true)

This conflicts with Cayo Perico and the hangar, as my resources are already requesting the required IPLs, maps, and entitysets.

Set it to false and request your IPLs the correct way.

  • Player may not be able to move their cursor any further than Cayo Perico, if they are inside any of the interiors on the island, however it seems to fix itself once the player leaves the interior

HANGAR COLLISIONS: 🛩️

Original Hangar Collision folder provided. If you happen to have the '"Cayo Perico Shops MLO' resource, as well as mine, the server refuses to read the collision file for shops, but instead, read mine, making the shop collisions not work.

Just copy and paste mine, or the Cayo Perico Shops collision file (h4_islandairstrip_12) into the ybn folder.


Frameworks & Other Cayo Perico Resources / Scripts Support:

I don't use any fancy frameworks or any other Cayo Perico related resources, so you'll have to troubleshoot it on your own. These are simply ymap, ytyp and ybn files.


Installation ⚙️:

  • Download repository and put the CayoTwoIslands folder in your server files

  • Add h4_islandairstrip_12 from the Original Hangar Collison folder, and insert it into CayoTwoIslands > stream > ybn folder. If you are using the Cayo Perico Shops resource, ignore this step

  • add start CayoTwoIslands to your server.cfg

  • Restart server or type /start CayoTwoIslands into the chat window


FAQ 💬

Q: How can I change what's inside the cabinet in the basement?

A: These are called entitysets and can be changed in the cayo_perico_entitysets.lua file.


Q: Can I delete, change or turn off the invincible NPC peds on the island?

A: Yes, open peds_config.lua and everything has been configured there. You can add / remove entries, or comment it out from the fxmanifest to completely disable them.

You will also need to comment out main_peds.lua if you want to disable them completely.


Q: When I use this resource, I can't use Rockstar Editor. Why?

A: This should be fixed, as the Cfx.re team have pushed an update on February 8th 2022 which implemented some CPacketIPL changes for the replay editor. This should fix replay editor issues on build 2189 and above with common IPL loading resources.

Read about it here


Q: I bought something from someone that looked similar to this?

A: Yikes. My resources are always free and some people pry on free resources to sell them off as their own, usually on some shady website or their discord servers.

Unfortunately you've been scammed and I cannot help you get a refund or anything of that manner.


Q: Can you move the island to...

A: NO.


Q: My server has a bridge going to Cayo Perico but there's trees in the way, can you remove them?

A: NO. It's an island. Fly a plane or drive a boat.


Q: Can I DM you / can you help me personally one on one?

A: No. Don't DM me on the FiveM forums and don't try to add me on Discord.


The original license for CayoTwoIslands utilizes a GNU General Public License v3.0

I'm unsure of why this wordage is in the readme, but I've left it with this note.

License 📝

This project does not contain a license, therefore you are not allowed to add one and claim it as yours.

You are not allowed to sell this nor re-distribute it.

You are not allowed to change/add a license. If you want to modify or make an agreement, you can contact me.

Pull requests are accepted as long as they do not contain breaking changes.

You can read more here HERE

About

Spawns Cayo Perico alongside Los Santos - Edited to allow North Yankton to be accessible

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Lua 100.0%