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Pinned

  1. NMC NMC Public

    Neu(t)ralMC: energy-efficient Monte Carlo for photon transport in turbid media using Apple M-family processors

    Metal 3

  2. mcxyzCUDA mcxyzCUDA Public

    NVIDIA CUDA version of @stevjacq mcxyz Monte Carlo program

    Cuda 2

  3. mitsuba mitsuba Public

    Forked from mitsuba-renderer/mitsuba

    Mitsuba renderer main repository

    C++

  4. pbrt-v3 pbrt-v3 Public

    Forked from mmp/pbrt-v3

    Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

    C++