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Massive Shooting

A procedural projectile, muzzle flash and impact GPU instancing system based on the Unity Job System. The entire calculation cycle is combined into one job chain, including query command, which allows for efficient multithreading physics processing.

Unity 2022.2.12

Massive Shooting

v1.0.0

https://github.com/aleksandrpp/MassiveShooting

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Projectile GPU instancing system w/ Unity Job System

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