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SSAO leaks into FPS foreground #52

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Mohammad9760 opened this issue Sep 1, 2023 · 1 comment
Closed

SSAO leaks into FPS foreground #52

Mohammad9760 opened this issue Sep 1, 2023 · 1 comment

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@Mohammad9760
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Screenshot from 2023-09-01 16-50-49

I had the same problem using the built-in DrawRenderer custom pass in HDRP when I tried to use it to prevent gun clipping, and when I found this example in this repo and tried it, it has the same problem.
is there a workaround for this?
I'm a noob to rendering and custom passes in HDRP so any help is really appreciated, thanks!

@alelievr
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Hey, that should be fixed by this commit: 745c448
Though, there are still issues with the SSAO like I mentioned here: #44 (comment) but I don't see who I can fix these without modifying HDRP.

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