Outline Image Effect for Unity
Forked from: https://github.com/cakeslice/Outline-Effect
https://gfycat.com/RashGenuineBlackwidowspider
Simple outline
Outline transparency + allow to see outline on outlined body
Full glow
Outline thickness
Alpha cutoff
hide sprite
custom outine editor
MeshRenderer support
Alpha cutout option
Merged outline between multiple sprite/line renderers
Erase option to keep outlines behind specific sprite/line renderers
Per sprite/line renderer color support (up to three)
✓ No more number of color limit on outlined objects
✓ Possibility to see outline behind transparent sprite/texture.
✓ Possibility to activate glow on semi-transparent sprites
✓ Outline intensity (outline color fade away)
✓ Outline superposition
✓ full colorization mode
✓ Color from last pixel encountered (like some TVs)
✓ Hide sprite and keep glowing
✓ Outline Editor (like polygon collider editor)
✓ Bezier curve for custom outline
Color blend animation support and glow size
Download the files and open the project OR place the "Assets/OutlineEffect" folder in your Assets folder
Add a layer called "Outline"
Add Outline Effect component to camera
Add Outline script to every sprite you want to be outlined.
I do not own the Half Life sprite and it's used for demonstration purposes only under fair use.