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This issue occurs with Pizzicato.Sound objects that have a file as a source and have the loop: true attribute. After the first looping occurs, the offset becomes imprecise
This can be evidenced by calling sound.pause(); sound.play();. After the first loop the cut will not be seamless and a jump will be heard.
Another way is to add and remove an effect to the sound: sound.addEffect(effect); sound.removeEffect(effect). After the first loop the operation will not be smooth. This is exemplified by @JohnPaulHarold in this demo site.
The text was updated successfully, but these errors were encountered:
This issue occurs with Pizzicato.Sound objects that have a file as a source and have the
loop: true
attribute. After the first looping occurs, the offset becomes impreciseThis can be evidenced by calling
sound.pause(); sound.play();
. After the first loop the cut will not be seamless and a jump will be heard.Another way is to add and remove an effect to the sound:
sound.addEffect(effect); sound.removeEffect(effect)
. After the first loop the operation will not be smooth. This is exemplified by @JohnPaulHarold in this demo site.The text was updated successfully, but these errors were encountered: