A space action game made in Godot for the United Game Jam 2020. Screenshot.
You need to collect energy to survive. Energy is spawned when red circles collide with blue circles.
- Left-click to shoot. Make the circles collide to grab energy. Escape collisions.
- Right-click to thrust the ship around.
- The X key switches the weapon between rockets and bombs.
The game is made with the Godot Engine.
- Space background by drakzlin
- Player ship: Space Shooter art by Kenney
- Enemies, bomb, rocket, thruster, explosions: Superpowers assets various 2d by MedicineStorm
- Energy, hearts: Noto Color Emoji by Google
- Various effects: Sound effects Mini Pack1.5 by phoenix1291
- Ship thruster: Deep Space Ship Effect by hykenfreak
- Rocket thruster: military sounds » Rocket Flight Loop by qubodup
- Enemy collision: Treble range hits » 3.wav by adcbicycle
- Chiptronical by Patrick de Arteaga