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golang websocket

Designing the structure for scalable websocket in golang. This is actually a modification of the chat example from the gorilla/websocket repo.

There are some improvements that I want to add to the example:

  • authentication/authorization using jwt token
  • access control list for users (users can only send to their friends, for example)
  • the same users can connect to multiple websockets
  • handling for different message type

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A deeper look into websocket with golang

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