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This rig is for examining how autolayout interacts with a view when view.anchorPoint and/or view.transform have non-default values.

To use:

  • turn autolayout on/off using the #define in the .pch file in Supporting Files/
  • switch between center- and edge- based constraints with the global in ViewController
  • turn on/off "frame restoration" on anchorPoint with the global in ViewController

The problem:

  • before autolayout, it was easy to set anchorPoint without moving the view by caching the frame
  • before autolayout, it was easy to set anchorPoint in the presence of transforms without moving the view, by directly compensating for the transform
  • after autolayout, you need to tweak layout constraints to set anchorpoint without moving the view
  • after autolayout, it's totally unclear how to compensate how to compensate for transforms in a way analogous to the world before autolayout, because autolayout tries to clobber the effects of some transforms but not others.
  • when you're setting an anchorPoint, you're usually also setting a transform, so this is not a corner case

Observations:

  • view.center is not the center of view.frame (when anchorPoint and/or transform is non-default)
  • autolayout constraints view.center not the center of view frame.

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Test Rig for examining how auto layout interacts with view.layer.anchorPoint and view.transform

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