-
Notifications
You must be signed in to change notification settings - Fork 15
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
UCI option Time-Per-Move ? #9
Comments
Hi @tissatussa , yes, you are correct. If you're referring to the UCI option "movetime", it's not currently implemented. Thanks for bringing this to my attention again, I'll make sure this is implemented in the next version release of Blunder, which will hopefully be before the end of the year. |
@tissatussa sure, no problem. I'd like Blunder to be a complete chess engine eventually, and that means supporting all the basics of the UCI protocol. And thanks for the shoutout! But I suppose it was deleted since the repository author may not have considered it in the best taste to promote another engine in that place. |
yeah .. i can IMAGINE that :-) [ https://www.bitchute.com/video/fQcz6HI6PI2R/ ] |
Hi @tissatussa I've just released a new version where movetime is supported, some I'm closing this issue. Thanks :) |
i noticed Blunder can not do time-per-move in CuteChess !? This happens with v6.0.0 and v7.2.0 .. i tested both compiled versions and your assets .. is this UCI option not implemented ? When i set time-per-whole-game all is OK ..
I'm on Xubuntu 20.04 and CuteChess v1.2.0
The text was updated successfully, but these errors were encountered: