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chore: fix bug, to avoid crashing the system when passing 0 as a par… #3337

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8 changes: 7 additions & 1 deletion ios/sdk/WeexSDK/Sources/Display/WXComponent+Display.m
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,9 @@ - (WXDisplayBlock)_displayBlock

__strong WXComponent* sself = wself;
if (sself) {
CGFloat width = bounds.size.width ?: 1;
CGFloat height = bounds.size.height ?: 1;
CGSize size = CGSizeMake(width, height);
UIGraphicsBeginImageContextWithOptions(bounds.size, [sself _bitmapOpaqueWithSize:bounds.size] , 0.0);
UIImage *image = [sself drawRect:bounds];
if (!image) {
Expand Down Expand Up @@ -259,7 +262,10 @@ - (void)triggerDisplay

- (CGContextRef)beginDrawContext:(CGRect)bounds
{
UIGraphicsBeginImageContextWithOptions(bounds.size, [self _bitmapOpaqueWithSize:bounds.size], 0.0);
CGFloat width = bounds.size.width ?: 1;
CGFloat height = bounds.size.height ?: 1;
CGSize size = CGSizeMake(width, height);
UIGraphicsBeginImageContextWithOptions(size, [self _bitmapOpaqueWithSize:size], 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();

// float scaleFactor = [[UIScreen mainScreen] scale];
Expand Down
5 changes: 4 additions & 1 deletion ios/sdk/WeexSDK/Sources/Model/WXComponent.mm
Original file line number Diff line number Diff line change
Expand Up @@ -953,7 +953,10 @@ - (void)_configWXComponentA11yWithAttributes:(NSDictionary *)attributes

- (UIImage *)imageFromLayer:(CALayer *)layer
{
UIGraphicsBeginImageContextWithOptions(layer.frame.size, NO, 0);
CGFloat width = layer.frame.size.width ?: 1;
CGFloat height = layer.frame.size.height ?: 1;
CGSize size = CGSizeMake(width, height);
UIGraphicsBeginImageContextWithOptions(size, NO, 0);
[layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *outputImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
Expand Down