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struct_data_list_item.go
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struct_data_list_item.go
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package cloudgame
//Licensed under the Apache License, Version 2.0 (the "License");
//you may not use this file except in compliance with the License.
//You may obtain a copy of the License at
//
//http://www.apache.org/licenses/LICENSE-2.0
//
//Unless required by applicable law or agreed to in writing, software
//distributed under the License is distributed on an "AS IS" BASIS,
//WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//See the License for the specific language governing permissions and
//limitations under the License.
//
// Code generated by Alibaba Cloud SDK Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
// DataListItem is a nested struct in cloudgame response
type DataListItem struct {
SavePath string `json:"SavePath" xml:"SavePath"`
Device string `json:"Device" xml:"Device"`
StandardCodeRate string `json:"StandardCodeRate" xml:"StandardCodeRate"`
ConcurrencyLimitNumber int `json:"ConcurrencyLimitNumber" xml:"ConcurrencyLimitNumber"`
InstallPath string `json:"InstallPath" xml:"InstallPath"`
CurVersion string `json:"CurVersion" xml:"CurVersion"`
HighestCodeRate string `json:"HighestCodeRate" xml:"HighestCodeRate"`
HighDefinitionResolution string `json:"HighDefinitionResolution" xml:"HighDefinitionResolution"`
HighDefinitionCodeRate string `json:"HighDefinitionCodeRate" xml:"HighDefinitionCodeRate"`
GameId string `json:"GameId" xml:"GameId"`
StandardResolution string `json:"StandardResolution" xml:"StandardResolution"`
GameName string `json:"GameName" xml:"GameName"`
InputType string `json:"InputType" xml:"InputType"`
Resolution string `json:"Resolution" xml:"Resolution"`
ProjectName string `json:"ProjectName" xml:"ProjectName"`
ProjectId string `json:"ProjectId" xml:"ProjectId"`
HighestResolution string `json:"HighestResolution" xml:"HighestResolution"`
Status string `json:"Status" xml:"Status"`
FrameRate string `json:"FrameRate" xml:"FrameRate"`
}