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get_session.go
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get_session.go
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package cloudgameapi
//Licensed under the Apache License, Version 2.0 (the "License");
//you may not use this file except in compliance with the License.
//You may obtain a copy of the License at
//
//http://www.apache.org/licenses/LICENSE-2.0
//
//Unless required by applicable law or agreed to in writing, software
//distributed under the License is distributed on an "AS IS" BASIS,
//WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//See the License for the specific language governing permissions and
//limitations under the License.
//
// Code generated by Alibaba Cloud SDK Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
import (
"github.com/aliyun/alibaba-cloud-sdk-go/sdk/requests"
"github.com/aliyun/alibaba-cloud-sdk-go/sdk/responses"
)
// GetSession invokes the cloudgameapi.GetSession API synchronously
func (client *Client) GetSession(request *GetSessionRequest) (response *GetSessionResponse, err error) {
response = CreateGetSessionResponse()
err = client.DoAction(request, response)
return
}
// GetSessionWithChan invokes the cloudgameapi.GetSession API asynchronously
func (client *Client) GetSessionWithChan(request *GetSessionRequest) (<-chan *GetSessionResponse, <-chan error) {
responseChan := make(chan *GetSessionResponse, 1)
errChan := make(chan error, 1)
err := client.AddAsyncTask(func() {
defer close(responseChan)
defer close(errChan)
response, err := client.GetSession(request)
if err != nil {
errChan <- err
} else {
responseChan <- response
}
})
if err != nil {
errChan <- err
close(responseChan)
close(errChan)
}
return responseChan, errChan
}
// GetSessionWithCallback invokes the cloudgameapi.GetSession API asynchronously
func (client *Client) GetSessionWithCallback(request *GetSessionRequest, callback func(response *GetSessionResponse, err error)) <-chan int {
result := make(chan int, 1)
err := client.AddAsyncTask(func() {
var response *GetSessionResponse
var err error
defer close(result)
response, err = client.GetSession(request)
callback(response, err)
result <- 1
})
if err != nil {
defer close(result)
callback(nil, err)
result <- 0
}
return result
}
// GetSessionRequest is the request struct for api GetSession
type GetSessionRequest struct {
*requests.RpcRequest
Token string `position:"Query" name:"Token"`
}
// GetSessionResponse is the response struct for api GetSession
type GetSessionResponse struct {
*responses.BaseResponse
RequestId string `json:"RequestId" xml:"RequestId"`
Data Data `json:"Data" xml:"Data"`
}
// CreateGetSessionRequest creates a request to invoke GetSession API
func CreateGetSessionRequest() (request *GetSessionRequest) {
request = &GetSessionRequest{
RpcRequest: &requests.RpcRequest{},
}
request.InitWithApiInfo("CloudGameAPI", "2020-07-28", "GetSession", "", "")
request.Method = requests.POST
return
}
// CreateGetSessionResponse creates a response to parse from GetSession response
func CreateGetSessionResponse() (response *GetSessionResponse) {
response = &GetSessionResponse{
BaseResponse: &responses.BaseResponse{},
}
return
}