v1.4.0
This release contains a handful of small improvements.
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The ROI sliders now show pixels/slices for precise positioning, and have draggable bars
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Volume scale gets more decimal places
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Fix issue loading some CZI time series
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Improve TIFF loading of xy pixel scale in non-OME tiffs
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Renderer: improved pixel sampling for better image convergence
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Renderer: improved speed when turning channels on/off
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Code/Internals: compile with C++17, increase GLSL shader versions from 330 to 400, and remove boost as dependency