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Zombie Home Invasion VR

A room-scale virtual reality game for the HTC Vive that places you in a post apocalyptic zombie world. Your goal is to defend a house from a zombie horde by manipulating your environment.

About

This is the C++ side of a game I built using Unreal Engine 4. The game began as my final project for the Galvanize Full Stack program. I've since been updating it and adding new features.

Info

Features

  • Room-scale VR environment with motion tracked controllers
  • Many interactive objects and weapons
  • Zombie AI
  • DirectX 11

Requirements

  • Graphics: Tested on a GTX1070 which achieve 90fps throughout nearly the entire game. The game is very graphics intensive, will need a card of similar or greater power.
  • CPU: Tested on AMD 8350 and performs fine. Game is more graphics bound.
  • RAM: 8GB
  • HTC Vive: All functionality
  • Oculus Rift - Needs to be updated for touch controllers. Should work with HMD and gamepad but untested.
  • Windows 7/10

About

VR game for the HTC Vive - UE4

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