A cross-platform (iOS, Android and win32) rendering engine, best for creating Android live wallpapers.
For more information, please visit http://lihw.github.io/paper3d
#Platform Windows 7 32&64 bit, iOS 7.0, Android 4.1 and above.
#Developement requirements The preferable develpoment platform is Windows 7 64bit with a discrete video card. The MacOS X 10.9 can also be used.
Win32 | Andoird | iOS | |
---|---|---|---|
Windows 7 | YES | Yes | No |
OSX | No | Not supported | Yes |
Use either git clone https://github.com/lihw/paper3d.git <dir>;git checkout 0.91a
or download the zip file at https://github.com/lihw/paper3d/archive/0.91a.zip, and then uncompress the zip file to any dir you want.
Make sure Tech is installed on your development platform.
- Run install.bat as administrator
Not supported yet.
Open %FIPAPER3D%\paper3d\configs\msvc2012\paper3d.sln in MSVC2012, choose Debug profile and build. When finished, build the Release profile.
Open %FIPAPER3D%\paper3d\configs\android\ in dos window, and enter build.bat debug
. When finished, enter build.bat release
.
Open ${FIPAPER3D}/configs/ios/Paper3D.xcodeproj, select buildall as active scheme and build.
#Test
- Open %FIPAPER3D%\examples\hellopaper3d\configs\msvc2012\hellopaper3d.sln in MSVC2012, choose Debug profile, build and run.
- Open ${FIPAPER3D}/examples/hellopaper3d/configs/ios/Tech.xcodeproj, select buildall as active scheme and build for run.
Paper3D provides a very convenient way to create a wallpaper APK directly from an Autodesk FBX file. It takes only two steps.
step 1, in the dos window, enter %FIPAPER3D%\tools\bin\msvc2012\pmake.exe some.fbx
, the command will create a project named after the fbx's filename.
step 2, enter the project created by pmake, in the application\configs\android, enter build.bat debug
. It will then create the apk in the application\bin\android.