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4.0 (2021-05-19)

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@alterNERDtive alterNERDtive released this 19 May 10:36
· 49 commits to release since this release

Note: If you do not own Odyssey, everything will work just as before!

I, too, do not own Odyssey. So while I have tried testing various things with mock Odyssey binds files, please keep an eye out for bugs and file an issue if you encounter any. And check back for a potential 4.0.1 soon. TYVM!

IMPORTANT: Please backup your binds files before installing this release, just in case. You can find them in %localappdata%\Frontier Developments\Elite Dangerous\Options\Bindings.

Sadly for the time being Odyssey and Horizons will basically be separate games. That also means they have separate binds files.

BindED will by default always use the last edited file, be that the base preset, Horizons or Odyssey.

To keep hassle to a minimum, the recommended way to change binds is to do it from Odyssey. When a change to the Odyssey file is detected, the plugin will by default overwrite Horizons’ binds with it. To prevent that and keep entirely separate binds, you can set bindED.disableHorizonsSync# (yes, including the pound sign) to true in your VoiceAttack profile.

Added

  • Odyssey binds file support (*.4.0.binds). (#14)
  • bindED.disableHorizonsSync# configuration option: Set this (to true) in your VoiceAttack profile to disable automatically syncing Odyssey binds changes to Horizons binds.

Removed

  • empty plugin context: Invoking the plugin without context no longer gives a deprecation warning and will instead fail.
  • binds file as plugin context: Invoking the plugin with a binds file as context no longer gives a deprecation warning and will instead fail.