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alt.PedBlip clientside method creates the blip but doesn't attach it to the player #1082

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yannbcf opened this issue Aug 31, 2021 · 1 comment
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Class: bug Something isn't working Side: client Client-side issues

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@yannbcf
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yannbcf commented Aug 31, 2021

Client/server version
dev/6.0-dev11 (internal build with bindings activated)

Current behavior
The blip gets created but doesn't get attached to the player, it doesn't move at all

Expected behavior
It should get attached to the player

Steps to reproduce

new alt.PedBlip(alt.Player.local);
@yannbcf yannbcf added the Class: bug Something isn't working label Aug 31, 2021
@C0kkie C0kkie added Side: client Client-side issues Status: confirmed This issue existence was confirmed using provided reproduction steps labels Aug 31, 2021
@FabianTerhorst
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The PedBlip is working but it needs a index from players counted up by the players in range. E.g.
new alt.PedBlip(1); creates a blip for the first player in range.

@C0kkie C0kkie added Status: wontfix and removed Status: confirmed This issue existence was confirmed using provided reproduction steps labels Sep 6, 2021
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Labels
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