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The PedBlip is working but it needs a index from players counted up by the players in range. E.g. new alt.PedBlip(1); creates a blip for the first player in range.
Client/server version
dev/6.0-dev11 (internal build with bindings activated)
Current behavior
The blip gets created but doesn't get attached to the player, it doesn't move at all
Expected behavior
It should get attached to the player
Steps to reproduce
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