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Releases: alvaromontoro/gamecontroller.js

Security update

19 Jul 04:29
c7bef1a
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  • Update entry point
  • Change type of log messages
  • Dependency security updates

Bug fixes + tests

04 Sep 11:51
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  • Fixed a potential bug with the events
  • Added new tests

Bug fixes

03 Sep 03:18
7ac791e
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  • Bug fixes
  • Updated tests

Before/After events

02 Sep 05:08
3cf0ac9
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  • Added before/after events, triggered when a button is pressed and released respectively.
  • Refactor the code to reduce size and complexity

Vibration

01 Sep 05:27
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  • Added new vibration capability (experimental feature)
  • New demo for the vibration functionality

Sensitivity threshold + bug fixes

01 Sep 03:53
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  • Added new axe/joystick sensitivity threshold option
  • New tests and demo for the threshold
  • Bug fix for browsers (firefox) that detect an additional (non-existing) axe

Improve testing + bug fix

29 Aug 05:23
4b6f95e
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  • Fix potential bug when gamepads could not be retrieved
  • Update example to avoid errors when gamepad doesn't match the one from the demo
  • Added new tests and updated existing ones

Fix multi-gamepad support

27 Aug 13:22
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  • Bug fixes: when multiple gamepads are connected, all of them work independently
  • New multiplayer example

New aliases

26 Aug 05:53
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  • Added missing aliases (up, down, left, right).
  • Added new aliases (l1, l2, r1, r2).
  • New examples to showcase the new and existing aliases for button event handlers.

First stable release

26 Aug 04:31
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Updates for release

- Clean code
- Update version on package.json
- Update readme