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A deep reinforcement learning agent learns to navigate and collect rewards in a large world using lidar and camera.

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am-shb/dqn-navigation

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Q-learning navigation system

Lidar Sensor Version

train an agent to navigate and collect bananas in a large, square world.

Trained Agent

A reward of +1 is provided for collecting a yellow banana, and a reward of -1 is provided for collecting a blue banana. Thus, the goal of your agent is to collect as many yellow bananas as possible while avoiding blue bananas.

The state space has 37 dimensions and contains the agent's velocity, along with ray-based perception of objects around agent's forward direction. Given this information, the agent has to learn how to best select actions. Four discrete actions are available, corresponding to:

  • 0 - move forward.
  • 1 - move backward.
  • 2 - turn left.
  • 3 - turn right.

Camera version

In this version the only difference is that the state is an 84 x 84 RGB image, corresponding to the agent's first-person view.

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A deep reinforcement learning agent learns to navigate and collect rewards in a large world using lidar and camera.

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