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amandaghassaei committed Jan 21, 2019
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</ul>
<p>
<br/>
More documentation about the simulation methods in this <a href="http://www.amandaghassaei.com/files/projects/origami_simulator/FastInteractiveOrigamiSim.pdf" target="_blank"></a>paper</a>.
More documentation about the simulation methods in this <a href="http://www.amandaghassaei.com/files/projects/origami_simulator/FastInteractiveOrigamiSimGPU.pdf" target="_blank">paper</a>.
Additional info can also be found <a href="http://www.amandaghassaei.com/projects/origami_simulator/" target="_blank">here</a>.<br/>
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</p>
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<li>edges_assignment</li>
<li>faces_vertices</li>
</ul>
You may specify the target fold angle of each crease using the edges_foldAngles field.<br/><br/>
You may specify the target fold angle of each crease using the edges_foldAngles field.
Note that fold angle is a number in degrees lying in the range [−180, 180].
The fold angle is positive for valley folds, negative for mountain folds, and zero for flat, unassigned, and border folds.
Accordingly, the sign of edges_foldAngle should match edges_assignment if both are specified.<br/><br/>
If you are unsure whether your FOLD file is valid, you can inspect it using the
<a target="_blank" href="https://edemaine.github.io/fold/examples/foldviewer.html">FOLD Viewer</a>.<br/>
<br/>
<a target="_blank" href="https://edemaine.github.io/fold/examples/foldviewer.html">FOLD Viewer</a>.
If you are having trouble, please refer to the <a target=_blank href="https://github.com/edemaine/fold/blob/master/doc/spec.md">FOLD spec</a>.
<br/><br/>
<b>Importing SVG:</b><br/><br/>
<ul>
<li>The SVG importer supports path, line, rect, polygon, and polyline objects with the appropriate
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