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fix: TexturePrefab had code that was unreachable, not marked as such.… #1020
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Moxinilian
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Oct 12, 2018
AnneKitsune
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Xaeroxe
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torkleyy
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Oct 13, 2018
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Since there's a bug fix included, do you mind adding a changelog entry? :) |
I'll get to it tonight yeah |
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Changelog fun again.. |
Yeah, I'll fix it in a bit |
… AssetPrefab should load files in load_sub_assets
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1020: fix: TexturePrefab had code that was unreachable, not marked as such.… r=jojolepro,torkleyy a=Rhuagh And AssetPrefab should load files in load_sub_assets, not in add_to_entity. Fixes #979. <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/amethyst/amethyst/1020) <!-- Reviewable:end --> Co-authored-by: Simon Rönnberg <seamonr@gmail.com>
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And AssetPrefab should load files in load_sub_assets, not in add_to_entity.
Fixes #979.
This change is