Commits on Aug 3, 2016
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Commits on Aug 4, 2016
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Store scene_name in RenderingProcessor
* Now Application::build() takes a Context as a paramater instead of Config * Now RenderingProcessor::new() takes scene_name and context as parameters and calls context.renderer.add_scene() * Add num_lights method to context::renderer::Renderer * Add num_fragments method to context::renderer::Renderer * Note: if you delete a Component associated Fragment or Light won't be deleted from the frame.
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Commits on Aug 5, 2016
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Fix deletion problem in rendering processor
* Now Fragments and Ligts corresponding to deleted components are deleted from the frame
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Commits on Aug 6, 2016
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* Add RendererConfig config struct to the processors::rendering mod, it contains the pipeline (Forward or Deferred), the shading (Flat or Shaded), and the clear color. * Now RenderingProcessor::new takes RendererConfig as a parameter and creates and sets a pipeline according to this config * Add ACTIVE_SCENE_NAME and ACTIVE_CAMERA_NAME constants to processors::rendering mod * Now RenderingProcessor::new doesn't take scene_name as a parameter instead it adds the default scene with name = ACTIVE_SCENE_NAME to the frame
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Commits on Aug 10, 2016
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Add Renderable::update_transform_matrix method
* Add translation, rotation_axis, rotation_angle, and scale fields to Renderable component
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Commits on Aug 14, 2016
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* Add amethyst::engine::Config containing ContextConfig and RendererConfig * Rename amethyst_context::Config to amethyst_context::ContextConfig
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Commits on Aug 16, 2016
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Remove unnecessary State::update impls from examples
* Remove State::update impl from window.rs example * Remove State::update impl from sphere.rs example
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Commits on Aug 19, 2016
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Commits on Aug 20, 2016
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Add ApplicationBuilder::register method
* Don't register rendering processor Components in ApplicationBuilder::new.
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Add Projection enum to amethyst::processor mod
* Now amethyst::processor::Camera::new takes Projection as an argument instead of fov, aspect, near, and far arguments. * Add amethyst::renderer::Camera::orthographic function, which returns an orthographic projection matrix.
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Commits on Aug 23, 2016
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Don't reexport everything in processors::rendering
* Add more doc comments to processors::rendering mod
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Commits on Aug 24, 2016
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Commits on Aug 28, 2016
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Panic if RenderingProcessor::new fails
* Panic if renderer_config.pipeline or renderer_config.shading field is invalid.
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Commits on Sep 10, 2016
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Derive Copy+Clone for types in rendering proc mod
* Derive Copy and Clone for Light, Projection and Camera types * Derive Clone for Renderable type
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