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sync_default_types
now registersFlyControlTag
,HideCursor
,WindowFocus
,UiText
,UiButton
,UiTransform
,CameraOrtho
,DestroyAtTime
,DestroyInTime
,MouseReactive
, andNamed
. Now all entities in the pong example appear to have components attached (whereas previously the entities for UI elements appeared to be empty). This is part of the work for #18, and I believe adds all the components and resources that can currently be supported.