Skip to content

Clearing Barbarian encampment grants a random bonus. Basically, ancient ruins respawn throghout the game.

Notifications You must be signed in to change notification settings

amfauzn/The-Barbarians

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

The Barbarians

Barbarians are now stronger and more annoying. Clearing Barbarian encampment grants a random bonus.

Fatures

  • Barbarian units are 33% stronger
  • Barbarian units gains Strength bonus if within 2 tiles of their camp
  • Barbarian land units gains Strength bonus when stacked with captured Worker and may pillage without movement cost
  • Barbarians can produce Scout
  • New unit: Suicider (Barbarians only) & Wayfarer
  • Clearing Barbarian encampment grants a random bonus (just like Ancient ruins)

Credits

Art by GeneralWadaling AKA The Bucketeer and me. All icons are taken from the base game.

Changelog

v1.1

  • Merge The Barbarians mod with Ruins Expanded mod
  • 7 new ruins effects
  • All units are now 1,5x stronger
  • Fix Strength bonus for Barbarian melee unit when stacked with captured Worker
  • Barbarian can produce Scout with 3 Movement
  • Made this mod compatible with almost all other mod

v1.2

  • Fix Barbarian encampment doesn't regerate throughout the game - By NeoCurious
  • Fix No Suicide promotion
  • No Suicide promotion only affecting Barbarian land melee unit

v1.3

  • Reduce Barbarians strength bonus from +50% to +33%
  • Expand bonus effects
  • New unit: Wayfarer

v1.4

  • Barbarian land melee units may now attack cities
  • Barbarian land units now gains Strength bonus when stacked with captured Worker and may pillage without movement cost
  • Add HexaRealm unit sprites

About

Clearing Barbarian encampment grants a random bonus. Basically, ancient ruins respawn throghout the game.

Topics

Resources

Stars

Watchers

Forks

Packages

No packages published