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initial migration to smaller assets and removed older models
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<meta charset="utf-8" /> | ||
<link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico" /> | ||
<meta | ||
name="viewport" | ||
content="width=device-width, initial-scale=1, shrink-to-fit=no" | ||
/> | ||
<meta name="theme-color" content="#000000" /> | ||
<!-- | ||
manifest.json provides metadata used when your web app is installed on a | ||
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/ | ||
--> | ||
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" /> | ||
<!-- | ||
Notice the use of %PUBLIC_URL% in the tags above. | ||
It will be replaced with the URL of the `public` folder during the build. | ||
Only files inside the `public` folder can be referenced from the HTML. | ||
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will | ||
work correctly both with client-side routing and a non-root public URL. | ||
Learn how to configure a non-root public URL by running `npm run build`. | ||
--> | ||
<title>xwing</title> | ||
</head> | ||
<body> | ||
<noscript>You need to enable JavaScript to run this app.</noscript> | ||
<div id="root"></div> | ||
<!-- | ||
This HTML file is a template. | ||
If you open it directly in the browser, you will see an empty page. | ||
You can add webfonts, meta tags, or analytics to this file. | ||
The build step will place the bundled scripts into the <body> tag. | ||
To begin the development, run `npm start` or `yarn start`. | ||
To create a production bundle, use `npm run build` or `yarn build`. | ||
--> | ||
</body> | ||
</html> |
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{ | ||
"short_name": "React App", | ||
"name": "Create React App Sample", | ||
"icons": [ | ||
{ | ||
"src": "favicon.ico", | ||
"sizes": "64x64 32x32 24x24 16x16", | ||
"type": "image/x-icon" | ||
} | ||
], | ||
"start_url": ".", | ||
"display": "standalone", | ||
"theme_color": "#000000", | ||
"background_color": "#ffffff" | ||
} |
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import * as THREE from 'three/build/three.module.js'; | ||
import PubSub from 'pubsub-js'; | ||
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// Instantiate a loader | ||
const loader = new THREE.GLTFLoader(); | ||
|
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// Load a glTF resource | ||
loader.load( | ||
// resource URL | ||
'/models/xwing/scene.gltf', | ||
// called when the resource is loaded | ||
function (gltf) { | ||
PubSub.publish('models.xwing.loaded', { | ||
gltf | ||
}); | ||
}, | ||
// called while loading is progressing | ||
function ( xhr ) { | ||
console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' ); | ||
PubSub.publish('models.xwing.loading', { | ||
xhr | ||
}); | ||
}, | ||
// called when loading has errors | ||
function ( error ) { | ||
console.log( 'An error happened' ); | ||
} | ||
); |
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