This repository has been archived by the owner on Dec 28, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
mainwindow.cpp
124 lines (102 loc) · 2.85 KB
/
mainwindow.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QKeyEvent>
#include <QApplication>
#define TRANSFORM_DELTA 1.0
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
ui->canvas->setScene(new QGraphicsScene);
CanvasInfo canvasInfo = {ui->canvas->scene()};
facade = new Facade(&canvasInfo);
}
MainWindow::~MainWindow()
{
delete facade;
delete ui;
}
void MainWindow::display(){
this->show();
}
void MainWindow::keyPressEvent(QKeyEvent *event)
{
switch(event->key())
{
case Qt::Key_W:
facade->transformModel({TRANSFORM_ROTATE_X, TRANSFORM_DELTA});
break;
case Qt::Key_S:
facade->transformModel({TRANSFORM_ROTATE_X, -TRANSFORM_DELTA});
break;
case Qt::Key_A:
facade->transformModel({TRANSFORM_ROTATE_Y, TRANSFORM_DELTA});
break;
case Qt::Key_D:
facade->transformModel({TRANSFORM_ROTATE_Y, -TRANSFORM_DELTA});
break;
case Qt::Key_Q:
facade->transformModel({TRANSFORM_ROTATE_Z, TRANSFORM_DELTA});
break;
case Qt::Key_E:
facade->transformModel({TRANSFORM_ROTATE_Z, -TRANSFORM_DELTA});
break;
case Qt::Key_I:
facade->transformCamera({TRANSFORM_ROTATE_X, TRANSFORM_DELTA});
break;
case Qt::Key_K:
facade->transformCamera({TRANSFORM_ROTATE_X, -TRANSFORM_DELTA});
break;
case Qt::Key_J:
facade->transformCamera({TRANSFORM_ROTATE_Y, TRANSFORM_DELTA});
break;
case Qt::Key_L:
facade->transformCamera({TRANSFORM_ROTATE_Y, -TRANSFORM_DELTA});
break;
case Qt::Key_U:
facade->transformCamera({TRANSFORM_ROTATE_Z, TRANSFORM_DELTA});
break;
case Qt::Key_O:
facade->transformCamera({TRANSFORM_ROTATE_Z, -TRANSFORM_DELTA});
break;
case Qt::Key_Z:
facade->transformModel({TRANSFORM_SCALE, 2*TRANSFORM_DELTA});
break;
case Qt::Key_X:
facade->transformModel({TRANSFORM_SCALE, (TRANSFORM_DELTA/2)});
break;
case Qt::Key_N:
facade->transformCamera({TRANSFORM_SCALE, 2*TRANSFORM_DELTA});
break;
case Qt::Key_M:
facade->transformCamera({TRANSFORM_SCALE, (TRANSFORM_DELTA/2)});
break;
case Qt::Key_Escape:
this->close();
break;
default:
QWidget::keyPressEvent(event);
}
}
void MainWindow::on_buttonUploadModel_clicked()
{
this->facade->uploadModelFromFile({SOURCE_FILE, NULL});
}
void MainWindow::on_buttonUploadCamera_clicked()
{
this->facade->uploadCameraFromFile({SOURCE_FILE, NULL});
}
void MainWindow::on_buttonDrawScene_clicked()
{
this->facade->drawScene();
}
void MainWindow::on_buttonClearScene_clicked()
{
this->facade->clearScene();
}
void MainWindow::on_buttonQuit_clicked()
{
this->facade->clearScene();
QApplication::quit();
}