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chore: add warning if MergeSkinnedMesh is applied to SkinnedMeshRende…
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…rer with Mesh
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anatawa12 committed Feb 24, 2023
1 parent 15fc931 commit 1016aa6
Showing 1 changed file with 7 additions and 0 deletions.
7 changes: 7 additions & 0 deletions Editor/MergeSkinnedMeshEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,13 @@ private static class Style

public override void OnInspectorGUI()
{
if (((MergeSkinnedMesh)target).GetComponent<SkinnedMeshRenderer>().sharedMesh)
{
GUILayout.Label($"Mesh of SkinnedMeshRenderer is not None!", Style.WarningStyle);
GUILayout.Label($"You should add MergeSkinnedMesh onto new GameObject with new SkinnedMeshRenderer!",
Style.WarningStyle);
}

var renderersProp = serializedObject.FindProperty("renderers");
var staticRenderersProp = serializedObject.FindProperty("staticRenderers");

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