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Add VRCSDK version defines to asmdefs and code generators #609

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merged 4 commits into from
Oct 17, 2023

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kaikoga
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@kaikoga kaikoga commented Oct 16, 2023

Part of #607

Note: I have excluded .MergePhysBoneEditorModificationUtils.ts from this PR because I should deal with MergePhysBoneEditorModificationUtils.cs simultaneously, and these would be completely ignored by #if AAO_VRCSDK3_AVATARS anyway.

@kaikoga kaikoga marked this pull request as draft October 16, 2023 15:11
@kaikoga kaikoga marked this pull request as ready for review October 17, 2023 16:04
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@anatawa12 anatawa12 left a comment

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だいたい良さそう

@@ -27,6 +36,8 @@ generate("SkinnedMeshRenderer")
generate("MeshRenderer")
generate("Material")
generate("String")
generate("VRCPhysBoneBase")
conditional(AAO_VRCSDK3_AVATARS, () => {
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VRCPhysBoneってちょくせつさんしょうしてるぶぶんってあんまおおくなかったと思うのでfqnameでも良さそうではあるけどまぁ今後検討
そもそも2019 dropしたらこのファイルいらなくなる予定だし

@anatawa12 anatawa12 merged commit 69ef3ef into anatawa12:master Oct 17, 2023
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@kaikoga kaikoga deleted the vrcsdk_version_defines branch October 26, 2023 19:44
enitimeago added a commit to enitimeago/make-it-mmd that referenced this pull request Jan 17, 2024
This is similar to bdunderscore/modular-avatar#504 and anatawa12/AvatarOptimizer#609 which are motivated by supporting non-VRChat avatars. There are no immediate plans on my end to add non-VRChat avatar support yet, but I intend to pull in code from these repositories where appropriate, and this would make syncing with upstream easier.
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2 participants