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Releases: anchorlightforge/dxvk-remix

dxvk-remix-automatic-release

22 Jul 00:04
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dxvk-remix-automatic-debugoptimized

dxvk-remix-automatic-debug

21 Jul 23:58
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Issue 14 Fix: RenderTargetImgui (rev. 1, 0a9d916)

21 Jun 17:25
bf655a2
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There are several changes that still need to be made before I can PR these but this release will allow for a manual Render Target setting.

Full Changelog: https://github.com/anchorlightforge/dxvk-remix/commits/rendering

0a9d916 + imgui Lightmap/Hide Instance options

20 Jun 22:37
b7a4960
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This release is near-identical to the current [as-of-posting] DXVK-Remix branch, but includes two additional tags in ImGui:

What's Changed

  • Lightmap Textures - For precalculated lighting textures, which can sometimes share a draw call with the base texture-- use this tag to hide the texture while still preserving the call if Ignore breaks visuals.
  • Hide Instance Textures - A development tool for textures that have not been replaced yet; make the texture invisible without removing the draw call.

Full Changelog: https://github.com/anchorlightforge/dxvk-remix/commits/qol-improvement