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Build instructions
Anderson edited this page Sep 7, 2016
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Pre-requisites:
- Windows 7 (these instructions were tested on Win7 64 bits - but might work on posterior versions. Won't work on WinXP because VS2012 cannot be installed there)
- StarCraft patched to 1.16.1
For the items below, install and configuration instructions are given on this page:
- BWAPI 3.7.4
- Visual C++2008 with SP 1
- Visual C++2010
- Visual Studio 2012
- Boost 1.60.0
- Get
BWAPI.3.7.4.7z
file from: https://github.com/bwapi/bwapi/releases/tag/v3.7.4. - (if you don't have 7zip to unpack .7z files, grab it here: http://www.7-zip.org/)
- Extract the contents of
BWAPI.3.7.4.7z
toc:\software\BWAPI3.7.4
. Note that you cannot have empty spaces on path. - Open a console with admin privileges, go to
c:\software\BWAPI3.7.4
and typeinstall.exe
. The setup will ask you for the location of Starcraft.exe and copy appropriated files there. - If you get no errors, your BWAPI setup is finished and you can skip the remainder of this section
- If you get errors, you'll have to go the python way:
- Install a python distribution (I recommend Enthought Canopy: https://store.enthought.com/downloads/ because it already comes with easy_install)
- Open a console with admin privileges and type
easy_install winshell
- Go to
c:\software\BWAPI3.7.4
and typepython install.py
. The setup will ask you for the location of Starcraft.exe and copy appropriated files there.
- Install Visual C++ 2008 with Service Pack 1 (dowload link: http://download.microsoft.com/download/E/8/E/E8EEB394-7F42-4963-A2D8-29559B738298/VS2008ExpressWithSP1ENUX1504728.iso). Code won't build without Service Pack 1.
- Install Visual C++2010 (download link: http://download.microsoft.com/download/1/D/9/1D9A6C0E-FC89-43EE-9658-B9F0E3A76983/vc_web.exe)
- Install Visual Studio 2012 (download link: https://www.microsoft.com/en-us/download/details.aspx?id=34673)
All three versions of Visual Studio are required. In section "Compiling" you'll see that you need to open the project with VS2012, but use VC++2008 toolset to compile. VC++2010 is what allows VS2012 to use 2008's toolset. This is needed because code does not compile with VS 2012 toolset and does not link in VC++2008 nor VC++2010.
- Download
boost_1_60_0-msvc-9.0-32.exe
from https://sourceforge.net/projects/boost/files/boost-binaries/1.60.0/boost_1_60_0-msvc-9.0-32.exe/download. This link goes directly to 32 bit, VC++2008 compatible version of Boost and should work. If, for some reason, you need another version, look into: https://sourceforge.net/projects/boost/files/boost-binaries/1.60.0/ - Install Boost 1.60.0 to
c:\software\boost
(note that path has no spaces) - Rename directory
c:\software\boost_1_60_0\lib32-msvc-9.0
toC:\software\boost_1_60_0\lib
You must configure 2 environment variables:
-
BWAPI_DIR
pointing to where you unpacked BWAPI (if you followed these instructions it will be:c:\software\BWAPI3.7.4
-
BOOST_DIR
pointing to where you installed Boost (if you followed these instructions it will be:c:\software\boost
On Windows 7, the procedure is as follows:
- Open Start menu, right click "Computer" then "Properties"
- Click "Advanced system configuration"
- In "Advanced" tab, click "Environment variables"
- In "System variables" click "New"
- Set the name and value as indicated (e.g.: name:
BWAPI_DIR
/ value:c:\software\BWAPI3.7.4
)
- Get MegaBot's code (clone the repo or dowload the source at releases)
- Go to
MEGABOT_DIR/MegaBot/
and open MegaBot.v11.sln (not MegaBot.sln or MegaBot.v10.sln) in Visual Studio 2012. MEGABOT_DIR is where you cloned or unpacked MegaBot's sources. - If Visual Studio prompts you about updating project files, select "Don't update"
- Make sure all projects will be built with VC++2008 (v90) toolset
- Set the configuration to 'Release'
- Hit "build" (Menu Build->Build solultion or hit F7) and wait for some (a lot) time and warnings...
- At the end, MegaBot.dll is available at MegaBot/Release.