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[WIP] adding zoom-in-out DrawableCanvas.tsx #112

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126 changes: 118 additions & 8 deletions streamlit_drawable_canvas/frontend/src/DrawableCanvas.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,13 @@ import UpdateStreamlit from "./components/UpdateStreamlit"
import { useCanvasState } from "./DrawableCanvasState"
import { tools, FabricTool } from "./lib"

interface CustomFabricCanvas extends fabric.Canvas {
isDragging?: boolean;
selection?: boolean;
lastPosX?: number;
lastPosY?: number;
}

/**
* Arguments Streamlit receives from the Python side
*/
Expand Down Expand Up @@ -53,13 +60,11 @@ const DrawableCanvas = ({ args }: ComponentProps) => {
/**
* State initialization
*/
const [canvas, setCanvas] = useState(new fabric.Canvas(""))
const [canvas, setCanvas] = useState<CustomFabricCanvas>(new fabric.Canvas("") as CustomFabricCanvas);
canvas.stopContextMenu = true
canvas.fireRightClick = true

const [backgroundCanvas, setBackgroundCanvas] = useState(
new fabric.StaticCanvas("")
)
const [backgroundCanvas, setBackgroundCanvas] = useState<CustomFabricCanvas>(new fabric.Canvas("") as CustomFabricCanvas);
const {
canvasState: {
action: { shouldReloadCanvas, forceSendToStreamlit },
Expand All @@ -83,7 +88,7 @@ const DrawableCanvas = ({ args }: ComponentProps) => {
const c = new fabric.Canvas("canvas", {
enableRetinaScaling: false,
})
const imgC = new fabric.StaticCanvas("backgroundimage-canvas", {
const imgC = new fabric.Canvas("backgroundimage-canvas", {
enableRetinaScaling: false,
})
setCanvas(c)
Expand Down Expand Up @@ -136,6 +141,7 @@ const DrawableCanvas = ({ args }: ComponentProps) => {
}
}, [canvas, shouldReloadCanvas, currentState])


/**
* Update canvas with selected tool
* PS: add initialDrawing in dependency so user drawing update reinits tool
Expand All @@ -150,25 +156,129 @@ const DrawableCanvas = ({ args }: ComponentProps) => {
displayRadius: displayRadius
})

canvas.on("mouse:down", function (this: CustomFabricCanvas, opt) {
var evt = opt.e as MouseEvent;
if (evt.altKey === true) {
this.isDragging = true;
this.selection = false;
this.lastPosX = evt.clientX;
this.lastPosY = evt.clientY;
}
})

canvas.on("mouse:move", function (this: CustomFabricCanvas, opt) {
if (this.isDragging) {
var e = opt.e as MouseEvent;
var vpt = this.viewportTransform;
if (vpt) { // Check if vpt is defined
vpt[4] += e.clientX - (this.lastPosX || 0);
vpt[5] += e.clientY - (this.lastPosY || 0);
this.requestRenderAll();
this.lastPosX = e.clientX;
this.lastPosY = e.clientY;
}
}
})

canvas.on("mouse:wheel", function (this: CustomFabricCanvas, opt) {
var e = opt.e as WheelEvent;
var delta = e.deltaY;
var zoom = canvas.getZoom();
zoom *= 0.999 ** delta;
if (zoom > 20) zoom = 20;
if (zoom < 0.01) zoom = 0.01;
var point = new fabric.Point(e.offsetX, e.offsetY);
canvas.zoomToPoint(point, zoom);
opt.e.preventDefault();
opt.e.stopPropagation();
})

canvas.on("mouse:up", (e: any) => {
saveState(canvas.toJSON())
saveState(canvas.toJSON());
if (e["button"] === 3) {
forceStreamlitUpdate()
forceStreamlitUpdate();
}
})

// Add your logic here for handling mouse up events
canvas.setViewportTransform(canvas.viewportTransform as number[]);
canvas.isDragging = false;
canvas.selection = true;
});

canvas.on("mouse:dblclick", () => {
saveState(canvas.toJSON())
})

backgroundCanvas.on("mouse:down", function (this: CustomFabricCanvas, opt) {
var evt = opt.e as MouseEvent;
if (evt.altKey === true) {
this.isDragging = true;
this.selection = false;
this.lastPosX = evt.clientX;
this.lastPosY = evt.clientY;
}
})

backgroundCanvas.on("mouse:move", function (this: CustomFabricCanvas, opt) {
if (this.isDragging) {
var e = opt.e as MouseEvent;
var vpt = this.viewportTransform;
if (vpt) { // Check if vpt is defined
vpt[4] += e.clientX - (this.lastPosX || 0);
vpt[5] += e.clientY - (this.lastPosY || 0);
this.requestRenderAll();
this.lastPosX = e.clientX;
this.lastPosY = e.clientY;
}
}
})

backgroundCanvas.on("mouse:wheel", function (this: CustomFabricCanvas, opt) {
var e = opt.e as WheelEvent;
var delta = e.deltaY;
var zoom = backgroundCanvas.getZoom();
zoom *= 0.999 ** delta;
if (zoom > 20) zoom = 20;
if (zoom < 0.01) zoom = 0.01;
var point = new fabric.Point(e.offsetX, e.offsetY);
backgroundCanvas.zoomToPoint(point, zoom);
opt.e.preventDefault();
opt.e.stopPropagation();
})

backgroundCanvas.on("mouse:up", (e: any) => {
saveState(backgroundCanvas.toJSON());
if (e["button"] === 3) {
forceStreamlitUpdate();
}
// Add your logic here for handling mouse up events
backgroundCanvas.setViewportTransform(backgroundCanvas.viewportTransform as number[]);
backgroundCanvas.isDragging = false;
backgroundCanvas.selection = true;
})

backgroundCanvas.on("mouse:dblclick", () => {
saveState(backgroundCanvas.toJSON())
})


// Cleanup tool + send data to Streamlit events
return () => {
cleanupToolEvents()
canvas.off("mouse:down")
canvas.off("mouse:move")
canvas.off("mouse:up")
canvas.off("mouse:wheel")
canvas.off("mouse:dblclick")
backgroundCanvas.off("mouse:down")
backgroundCanvas.off("mouse:move")
backgroundCanvas.off("mouse:up")
backgroundCanvas.off("mouse:wheel")
backgroundCanvas.off("mouse:dblclick")
}
}, [
canvas,
backgroundCanvas,
strokeWidth,
strokeColor,
displayRadius,
Expand Down