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Added Skynet test
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andresgutierrez committed Oct 18, 2023
1 parent b14ab8b commit a048297
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Showing 2 changed files with 31 additions and 9 deletions.
18 changes: 9 additions & 9 deletions Nixie.Tests/Actors/SenderActor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -29,18 +29,18 @@ public SenderPongActor(IActorContext<SenderPongActor, SenderRequest> context)
this.context = context;
}

public async Task Receive(SenderRequest message)
{
await Task.Yield();

public Task Receive(SenderRequest message)
{
if (message.Type != SenderRequestType.Broadcast)
return;
return Task.CompletedTask;

if (context.Sender is IActorRef<SenderActor, SenderRequest> senderActor)
senderActor.Send(new SenderRequest(SenderRequestType.Pong));

if (context.Sender is IActorRef<NobodyActor, object> nobodyActor)
nobodyActor.Send(new SenderRequest(SenderRequestType.Pong));

return Task.CompletedTask;
}
}

Expand Down Expand Up @@ -70,10 +70,8 @@ public void IncrMessage()
receivedMessages++;
}

public async Task Receive(SenderRequest message)
{
await Task.Yield();

public Task Receive(SenderRequest message)
{
if (message.Type == SenderRequestType.Broadcast)
{
for (int i = 0; i < 10; i++)
Expand All @@ -88,5 +86,7 @@ public async Task Receive(SenderRequest message)

if (message.Type == SenderRequestType.Pong)
IncrMessage();

return Task.CompletedTask;
}
}
22 changes: 22 additions & 0 deletions Nixie.Tests/TestSender.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@

using System.Diagnostics;
using Nixie.Tests.Actors;

namespace Nixie.Tests;
Expand Down Expand Up @@ -81,4 +82,25 @@ public async Task TestBroadcastMixedMessagesAndUseSenderToReply()

Assert.Equal(100, ((SenderActor)actor.Runner.Actor!).GetMessages());
}

[Fact]
public async Task TestSkynet()
{
using ActorSystem asx = new();

IActorRef<SenderActor, SenderRequest> actor = asx.Spawn<SenderActor, SenderRequest>();

Stopwatch st = Stopwatch.StartNew();

SenderRequest request = new(SenderRequestType.Broadcast);

for (int i = 0; i < 100000; i++)
actor.Send(request);

await asx.Wait();

Console.WriteLine("Time=", st.ElapsedMilliseconds);

Assert.Equal(1000000, ((SenderActor)actor.Runner.Actor!).GetMessages());
}
}

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