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JPCTBlend

ScreenShot

Looking for Help? Take a Look in the Wiki and Javadoc

JPCTBlend: A Simple JPCT (and AE) Blender Integration Layer. This is a simple project that aims to provide an easy way to use blender as a SandBox to create 3D worlds for JPCT Engine. E.g:

given a blender scene: ScreenShot

load it in a jpct world:

scn = new JPCTBlendScene("media/scene_test.xml", world);

result: ScreenShot

Main Goals:

  • Create initial working python script exporter for Blender;
  • Create initial working java importer for JPCT;
  • Create a java documented Sample Project;
  • Add Android (JPCT-AE) support;
  • Convert python to a real Blender exporter plugin;
  • Export Blender Texture Flags (png's are loaded with alpha channel);
  • Add Support to Packed Textures (Blender Exporter);
  • Add Support for GLSL Shaders (Blender -> JPCT)

What is Working:

  • Blender Exporter
  • Desktop and Android import
  • 3D Objects Export/Import
  • Textures Export/Import (just unpacked!)
  • Instances Export/Import (xml)
  • Camera Export/Import (just one)
  • Point Lights Export/Import (position, distance and color)
  • Ambient Light Export/Import
  • Actors Export/Import

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JPCT (and AE) Blender Exporter

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