Looking for Help? Take a Look in the Wiki and Javadoc
JPCTBlend: A Simple JPCT (and AE) Blender Integration Layer. This is a simple project that aims to provide an easy way to use blender as a SandBox to create 3D worlds for JPCT Engine. E.g:
load it in a jpct world:
scn = new JPCTBlendScene("media/scene_test.xml", world);
Main Goals:
- Create initial working python script exporter for Blender;
- Create initial working java importer for JPCT;
- Create a java documented Sample Project;
- Add Android (JPCT-AE) support;
- Convert python to a real Blender exporter plugin;
- Export Blender Texture Flags (png's are loaded with alpha channel);
- Add Support to Packed Textures (Blender Exporter);
- Add Support for GLSL Shaders (Blender -> JPCT)
What is Working:
- Blender Exporter
- Desktop and Android import
- 3D Objects Export/Import
- Textures Export/Import (just unpacked!)
- Instances Export/Import (xml)
- Camera Export/Import (just one)
- Point Lights Export/Import (position, distance and color)
- Ambient Light Export/Import
- Actors Export/Import