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var io = require('socket.io-client'); | ||
var EE = require('events').EventEmitter; | ||
var inherits = require('util').inherits; | ||
module.exports = require('./lib/'); | ||
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var CONNECTION = 'http://scorebot2.hltv.org'; | ||
var PORT = 10022; | ||
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var that; | ||
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function Livescore(options) { | ||
this.connected = false; | ||
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this.matchid = options.matchid; | ||
this.listid = options.listid; | ||
this.url = options.url || CONNECTION; | ||
this.port = options.port || PORT; | ||
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this.socket = io(this.url + ':' + this.port); | ||
this.reconnect = false; | ||
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this.time = 0; | ||
this.map; | ||
this.interval; | ||
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this.scoreboard; | ||
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this.players = {}; | ||
this.teams = {}; | ||
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this.kills = 0; | ||
this.knifeKills = 0; | ||
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this.options = {}; | ||
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this.options[Livescore.EOption['ROUND_TIME']] = options.roundTime || 115; // 105 before update | ||
this.options[Livescore.EOption['BOMB_TIME']] = options.bombTime || 40; // 35 before update | ||
this.options[Livescore.EOption['FREEZE_TIME']] = options.freezeTime || 15; | ||
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this.socket.on('connect', this._onConnect.bind(this)); | ||
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that = this; | ||
} | ||
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inherits(Livescore, EE); | ||
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Livescore.EOption = require('./enums/EOption.js'); | ||
Livescore.ERoundType = require('./enums/ERoundType.js'); | ||
Livescore.ESide = require('./enums/ESide.js'); | ||
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Livescore.prototype.disconnect = function() { | ||
this.connected = false; | ||
this.socket.disconnect(); | ||
}; | ||
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Livescore.prototype.getPlayers = function(callback) { | ||
callback(this.players); | ||
}; | ||
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Livescore.prototype.getTeams = function(callback) { | ||
callback(this.teams); | ||
}; | ||
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Livescore.prototype.setTime = function(time) { | ||
clearInterval(this.interval); | ||
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this.time = time; | ||
this.interval = setInterval(function() { | ||
this.time = this.time - 1; | ||
this.emit('time', this.time); | ||
}.bind(this), 1000); | ||
}; | ||
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Livescore.prototype.getTime = function(callback) { | ||
callback(this.time); | ||
}; | ||
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Livescore.prototype._onConnect = function() { | ||
if (!this.reconnect) { | ||
this.socket.on('log', this._onLog.bind(this)); | ||
this.socket.on('scoreboard', this._onScoreboard.bind(this)); | ||
} | ||
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this.socket.emit('readyForMatch', this.listid); | ||
module.exports.Classes = { | ||
Player: require('./lib/classes/Player.js'), | ||
Team: require('./lib/classes/Team.js'), | ||
Round: require('./lib/classes/Round.js') | ||
}; | ||
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Livescore.prototype._onReconnect = function() { | ||
this.reconnect = true; | ||
this.socket.emit('readyForMatch', this.listid); | ||
module.exports.Enums = { | ||
EOption: require('./resources/EOption.js'), | ||
ERoundType: require('./resources/ERoundType.js'), | ||
ESide: require('./resources/ESide.js') | ||
}; | ||
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Livescore.prototype._onLog = function(logs) { | ||
this.getPlayers(function(players) { | ||
if (Object.keys(players).length) { | ||
logs = JSON.parse(logs).log.reverse(); | ||
logs.forEach(function(log) { | ||
for (event in log) { | ||
that.emit('debug', 'received event: ' + event); | ||
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switch (event) { | ||
case 'Kill': | ||
case 'Assist': | ||
case 'BombPlanted': | ||
case 'BombDefused': | ||
case 'RoundStart': | ||
case 'RoundEnd': | ||
case 'PlayerJoin': | ||
case 'PlayerQuit': | ||
case 'MapChange': | ||
case 'MatchStarted': | ||
case 'Restart': | ||
case 'Suicide': | ||
that['_on' + event](log[event]); | ||
break; | ||
default: | ||
that.emit('debug', 'unrecognized event: ' + event); | ||
break; | ||
} | ||
} | ||
}.bind(this)); | ||
} | ||
}); | ||
}; | ||
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Livescore.prototype._onScoreboard = function(scoreboard) { | ||
if (!this.connected) { | ||
this.connected = true; | ||
this.emit('connected'); | ||
} | ||
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updateGame(scoreboard); | ||
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this.emit('scoreboard', scoreboard); | ||
}; | ||
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Livescore.prototype._onKill = function(event) { | ||
this.getPlayers(function(players) { | ||
that.emit('kill', { | ||
killer: players[event.killerName], | ||
victim: players[event.victimName], | ||
weapon: event.weapon, | ||
headshot: event.headShot | ||
}); | ||
}); | ||
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this.kills++; | ||
if (event.weapon.indexOf('knife') > -1) { | ||
this.knifeKills++; | ||
} | ||
}; | ||
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Livescore.prototype._onSuicide = function(event) { | ||
this.emit('suicide', { | ||
playerName: event.playerName, | ||
playerSide: event.side | ||
}); | ||
}; | ||
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Livescore.prototype._onBombPlanted = function(event) { | ||
this.setTime(this.options[Livescore.EOption['BOMB_TIME']]); | ||
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this.getPlayers(function(players) { | ||
that.emit('bombPlanted', { | ||
player: players[event.playerName] | ||
}); | ||
}); | ||
}; | ||
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Livescore.prototype._onBombDefused = function(event) { | ||
this.getPlayers(function(players) { | ||
that.emit('bombDefused', { | ||
player: players[event.playerName] | ||
}); | ||
}); | ||
}; | ||
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Livescore.prototype._onMatchStarted = function(event) { | ||
this.emit('matchStart', event); | ||
}; | ||
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Livescore.prototype._onRoundStart = function() { | ||
this.setTime(this.options[Livescore.EOption["ROUND_TIME"]]); | ||
this.emit('roundStart', { | ||
round: this.scoreboard.currentRound | ||
}); | ||
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this.kills = 0; | ||
this.knifeKills = 0; | ||
}; | ||
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Livescore.prototype._onRoundEnd = function(event) { | ||
var teams = {}; | ||
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var winner; | ||
if (event.winner === 'TERRORIST') { | ||
winner = Livescore.ESide['TERRORIST']; | ||
} else { | ||
winner = Livescore.ESide['COUNTERTERRORIST']; | ||
} | ||
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this.setTime(this.options[Livescore.EOption["FREEZE_TIME"]]); | ||
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this.getTeams(function(teams) { | ||
var t = teams[Livescore.ESide['TERRORIST']]; | ||
var ct = teams[Livescore.ESide['COUNTERTERRORIST']]; | ||
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if (t && ct) { | ||
t.score = event.terroristScore; | ||
ct.score = event.counterTerroristScore; | ||
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teams[Livescore.ESide['TERRORIST']] = t; | ||
teams[Livescore.ESide['COUNTERTERRORIST']] = ct; | ||
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// If at least 80% of the kills are knife kills, count it as a knife | ||
// round. Sometimes players will have pistols on knife rounds and | ||
// kill teammates after the round is over, so this takes that into | ||
// account. | ||
that.emit('roundEnd', { | ||
teams: teams, | ||
winner: teams[winner], | ||
winType: event.winType, | ||
knifeRound: (this.knifeKills/this.kills) >= 0.8 | ||
}); | ||
} | ||
}); | ||
}; | ||
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Livescore.prototype._onPlayerJoin = function(event) { | ||
this.emit('playerJoin', { | ||
playerName: event.playerName | ||
}); | ||
}; | ||
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Livescore.prototype._onPlayerQuit = function(event) { | ||
this.getPlayers(function(players) { | ||
that.emit('playerQuit', { | ||
player: players[event.playerName] | ||
}); | ||
}); | ||
}; | ||
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Livescore.prototype._onRestart = function() { | ||
this.emit('restart'); | ||
}; | ||
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Livescore.prototype._onMapChange = function(event) { | ||
this.emit('mapChange', event); | ||
}; | ||
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function updateGame(scoreboard) { | ||
scoreboard.TERRORIST.forEach(function(player) { | ||
that.players[player.name] = { | ||
steamId: player.steamId, | ||
dbId: player.dbId, | ||
name: player.name, | ||
score: player.score, | ||
deaths: player.deaths, | ||
assists: player.assists, | ||
alive: player.alive, | ||
rating: player.rating, | ||
money: player.money, | ||
side: Livescore.ESide['TERRORIST'], | ||
team: { | ||
name: scoreboard.terroristTeamName, | ||
id: scoreboard.tTeamId | ||
} | ||
}; | ||
}); | ||
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scoreboard.CT.forEach(function(player) { | ||
that.players[player.name] = { | ||
steamId: player.steamId, | ||
dbId: player.dbId, | ||
name: player.name, | ||
score: player.score, | ||
deaths: player.deaths, | ||
assists: player.assists, | ||
alive: player.alive, | ||
rating: player.rating, | ||
money: player.money, | ||
side: Livescore.ESide['COUNTERTERRORIST'], | ||
team: { | ||
name: scoreboard.ctTeamName, | ||
id: scoreboard.ctTeamId | ||
} | ||
}; | ||
}); | ||
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that.teams[Livescore.ESide['TERRORIST']] = { | ||
name: scoreboard.terroristTeamName, | ||
id: scoreboard.tTeamId, | ||
score: scoreboard.terroristScore, | ||
side: Livescore.ESide['TERRORIST'] | ||
}; | ||
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that.teams[Livescore.ESide['COUNTERTERRORIST']] = { | ||
name: scoreboard.ctTeamName, | ||
id: scoreboard.ctTeamId, | ||
score: scoreboard.counterTerroristScore, | ||
side: Livescore.ESide['COUNTERTERRORIST'] | ||
}; | ||
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that.scoreboard = scoreboard; | ||
} | ||
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module.exports = Livescore; |
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