Skip to content
This repository has been archived by the owner on Oct 11, 2023. It is now read-only.

Debug perceptual loss #7

Closed
andrewjong opened this issue Oct 8, 2019 · 0 comments
Closed

Debug perceptual loss #7

andrewjong opened this issue Oct 8, 2019 · 0 comments
Assignees
Labels

Comments

@andrewjong
Copy link
Owner

andrewjong commented Oct 8, 2019

Perceptual loss (called feature loss in SwapNet) is key to generating the texture details. Without perceptual loss, the generator can only create clothing shapes without details.

I've currently set the perceptual loss weight to 0 (the --lambda_feat option), because any other value currently causes a lot of noise throughout the entire image. Here's an example.
Noisy perceptual loss

I believe my perceptual loss implementation is buggy. It could be an issue of which layers we compare for perceptual loss.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
Projects
None yet
Development

No branches or pull requests

2 participants