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CPP headers with MacOS 10.14 #728

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qlemaire22 opened this issue Jun 26, 2018 · 4 comments
Closed

CPP headers with MacOS 10.14 #728

qlemaire22 opened this issue Jun 26, 2018 · 4 comments

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@qlemaire22
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qlemaire22 commented Jun 26, 2018

Hello,

I have been trying to compile this app https://github.com/andyli/AICamera/tree/submodule on MacOS 10.14 (it is a beta and I don't know if my problem is related to that or not) and Android NDK 17 but I cannot find any basic CPP header (fatal error: 'limits' file not found) during the compilation (algorithm, limits, memory, climits,..).

The command line tool is well installed, I have tried multiples values for DANDROID_STL but I can't find anything that makes it work. When I use native clang++ I can compile CPP libraries but not when I am using clang++ of the Android sdk (Android/sdk/ndk-bundle/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++).

I have also tried on a Linux computer and it works.

Thank you for your help!

@DanAlbert
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Not really sure what OS X could have done to make our CMake integration stop working... Have you tested this on a non-beta version of OS X?

@qlemaire22
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No I don't have a non-beta version of OS X available ... I was wondering that since it worked on linux and I have seem this issue on other things with the beta. I managed to solve it for the other things but still not for that.

@alexcohn
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Isn't this in build_host_protoc ? Maybe you should simply use the prebuilt jniLibs on MacOS.

@DanAlbert
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Closing for lack of information.

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