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GLSL LUT Sketch

Playing around with texture-based color lookup tables using glsl-lut:

Screenshot

Play with it here

Mainly I'm experimenting with running the base lookup table through various Photoshop filters and seeing what happens. So for the above image, I started with this default image:

Default lookup

And ran it through the Photoshop "pointellize" filter to get this:

Pointellize lookup

Now when I run this through glsl-lut I get some interesting effects.

Running locally

git clone https://github.com/andyinabox/sketch-glsl-lut.git
cd sketch-glsl-lut
npm install
npm start

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Playing around with texture-based shader lookup tables

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