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LD48 - Deep in the Graveyard

Endless Roguelite for Ludum Dare 48 Compo. This is my most poorly written codebase ever. I started late and only got less than 24 hours to work on this.

Intro

You are deep in a zombie-infestation graveyard. How deep can you go before getting swarmed by zombies?

Tools

Written in Typescript. three.js for 3D rendering. All 3D models are procedurally generated using three.js. Zughy 32 palette. Sound effects generated by jsfxr. Background music generated by Wolfram Tones. Lobster Two font from Google Fonts.

Screenshots

Game Title

In Game

Game End